- Name
- Boots of Speed
- Image
- Description
- Limited to 1.
UNIQUE Passive - Enhanced Movement: +25 Movement Speed
- PlainText
- Slightly increases Movement Speed
- Cost
- 300(300) (sell: 210)
- Builds into
-
- Name
- Faerie Charm
- Image
- Description
- +25% Base Mana Regen
- PlainText
- Slightly increases Mana Regen
- Cost
- 125(125) (sell: 88)
- Builds into
-
- Name
- Rejuvenation Bead
- Image
- Description
- +50% Base Health Regen
- PlainText
- Slightly increases Health Regen
- Cost
- 150(150) (sell: 105)
- Builds into
-
- Name
- Giant's Belt
- Image
- Description
- +380 Health
- PlainText
- Greatly increases Health
- Cost
- 1000(600) (sell: 700)
- Builds from
-
- Builds into
-
- Name
- Cloak of Agility
- Image
- Description
- +20% Critical Strike Chance
- PlainText
- Increases critical strike chance
- Cost
- 800(800) (sell: 560)
- Builds into
-
- Name
- Blasting Wand
- Image
- Description
- +40 Ability Power
- PlainText
- Moderately increases Ability Power
- Cost
- 850(850) (sell: 595)
- Builds into
-
- Name
- Sapphire Crystal
- Image
- Description
- +250 Mana
- PlainText
- Increases Mana
- Cost
- 350(350) (sell: 245)
- Builds into
-
- Name
- Ruby Crystal
- Image
- Description
- +150 Health
- PlainText
- Increases Health
- Cost
- 400(400) (sell: 280)
- Builds into
-
- Name
- Cloth Armor
- Image
- Description
- +15 Armor
- PlainText
- Slightly increases Armor
- Cost
- 300(300) (sell: 210)
- Builds into
-
- Name
- Chain Vest
- Image
- Description
- +40 Armor
- PlainText
- Greatly increases Armor
- Cost
- 800(500) (sell: 560)
- Builds from
-
- Builds into
-
- Name
- Null-Magic Mantle
- Image
- Description
- +25 Magic Resist
- PlainText
- Slightly increases Magic Resist
- Cost
- 450(450) (sell: 315)
- Builds into
-
- Name
- Long Sword
- Image
- Description
- +10 Attack Damage
- PlainText
- Slightly increases Attack Damage
- Cost
- 350(350) (sell: 245)
- Builds into
-
- Name
- Pickaxe
- Image
- Description
- +25 Attack Damage
- PlainText
- Moderately increases Attack Damage
- Cost
- 875(875) (sell: 613)
- Builds into
-
- Name
- B. F. Sword
- Image
- Description
- +40 Attack Damage
- PlainText
- Greatly increases Attack Damage
- Cost
- 1300(1300) (sell: 910)
- Builds into
-
- Name
- Hunter's Talisman
- Image
- Description
- +150% Mana Regeneration while in Jungle.
UNIQUE Passive - Tooth: Damaging a monster steals 20 Health over 5 seconds. Grants +15 bonus experience when killing Large Jungle Monsters.
- PlainText
- Provides damage against Monsters and Mana Regeneration in the Jungle
- Cost
- 350(350) (sell: 245)
- Builds into
-
- Name
- Hunter's Machete
- Image
- Description
- +8% Life Steal vs. Monsters
UNIQUE Passive - Nail: Basic attacks deal 20 bonus damage on hit vs. Monsters. Killing large monsters grants 15 bonus experience.
- PlainText
- Provides damage and life steal versus Monsters
- Cost
- 350(350) (sell: 245)
- Builds into
-
- Name
- Dagger
- Image
- Description
- +12% Attack Speed
- PlainText
- Slightly increases Attack Speed
- Cost
- 300(300) (sell: 210)
- Builds into
-
- Name
- Recurve Bow
- Image
- Description
- +25% Attack Speed
UNIQUE Passive: Basic attacks deal an additional 15 physical damage on hit.
- PlainText
- Greatly increases Attack Speed
- Cost
- 1000(400) (sell: 700)
- Builds from
-
- Builds into
-
- Name
- Brawler's Gloves
- Image
- Description
- +10% Critical Strike Chance
- PlainText
- Slightly increases Critical Strike Chance
- Cost
- 400(400) (sell: 280)
- Builds into
-
- Name
- Amplifying Tome
- Image
- Description
- +20 Ability Power
- PlainText
- Slightly increases Ability Power
- Cost
- 435(435) (sell: 305)
- Builds into
-
- Name
- Vampiric Scepter
- Image
- Description
- +15 Attack Damage
+10% Life Steal
- PlainText
- Basic attacks restore Health
- Cost
- 900(550) (sell: 630)
- Builds from
-
- Builds into
-
- Name
- Doran's Shield
- Image
- Description
- +80 Health
Passive: Restores 6 Health every 5 seconds.
UNIQUE Passive: Blocks 8 damage from single target attacks and spells from champions.
- PlainText
- Good defensive starting item
- Cost
- 450(450) (sell: 180)
- Name
- Doran's Blade
- Image
- Description
- +8 Attack Damage
+80 Health
+3% Life Steal
- PlainText
- Good starting item for attackers
- Cost
- 450(450) (sell: 180)
- Name
- Doran's Ring
- Image
- Description
- +60 Health
+15 Ability Power
+50% Base Mana Regen
Passive: Restores 4 Mana upon killing a unit.
- PlainText
- Good starting item for casters
- Cost
- 400(400) (sell: 160)
- Name
- Negatron Cloak
- Image
- Description
- +40 Magic Resist
- PlainText
- Moderately increases Magic Resist
- Cost
- 720(270) (sell: 504)
- Builds from
-
- Builds into
-
- Name
- Needlessly Large Rod
- Image
- Description
- +60 Ability Power
- PlainText
- Greatly increases Ability Power
- Cost
- 1250(1250) (sell: 875)
- Builds into
-
- Name
- Prospector's Blade
- Image
- Description
- +16 Attack Damage
+15% Attack Speed
UNIQUE Passive - Prospector: +150 Health
- PlainText
- Good starting item for attackers
- Cost
- 950(950) (sell: 380)
- Name
- Prospector's Ring
- Image
- Description
- +35 Ability Power
Passive : +6 Mana Regen per 5 seconds
UNIQUE Passive - Prospector: +150 Health
- PlainText
- Good starting item for casters
- Cost
- 950(950) (sell: 380)
- Name
- Doran's Shield (Showdown)
- Image
- Description
- +100 Health
+10 Health Regen per 5 seconds
UNIQUE Passive: Blocks 8 damage from champion basic attacks.
Limited to 2 Doran's items on Showdown
- PlainText
- Good defensive starting item
- Cost
- 440(440) (sell: 176)
- Name
- Doran's Blade (Showdown)
- Image
- Description
- +70 Health
+7 Attack Damage
+3% Life Steal
Limited to 2 Doran's items on Showdown
- PlainText
- Good starting item for attackers
- Cost
- 440(440) (sell: 176)
- Name
- Doran's Ring (Showdown)
- Image
- Description
- +60 Health
+15 Ability Power
+3 Mana Regen per 5 seconds
Passive: Restores 4 Mana upon killing a unit.
Limited to 2 Doran's items on Showdown
- PlainText
- Good starting item for casters
- Cost
- 400(400) (sell: 160)
- Name
- The Dark Seal
- Image
- Description
- +15 Ability Power
+25% increased Healing from Potions
+100 Mana
UNIQUE Passive - Dread: Grants +2 Ability Power per Glory.
UNIQUE Passive - Do or Die: Grants 3 Glory for a champion kill or 1 Glory for an assist, up to 10 Glory total. Lose 6 Glory on death.
- PlainText
- Provides Ability Power and Mana. Increases in power as you kill enemies.
- Cost
- 400(400) (sell: 280)
- Builds into
-
- Name
- Cull
- Image
- Description
- +5 Attack Damage
+3 Life on Hit
UNIQUE Passive: Killing a minion grants 1 additional gold. Killing 100 minions grants an additional 300 bonus gold immediately and disables this passive.
- PlainText
- Provides damage and lifesteal on hit - Killing minions grant bonus gold
- Cost
- 450(450) (sell: 180)
- Name
- Enchantment: Furor
- Image
- Description
- Limited to 1 of each enchantment type.
Enchants boots to have Furor bonus.
UNIQUE Passive - Furor: Upon dealing damage with a single target spell or attack (on hit), grants +12% Movement Speed that decays over 2 seconds.
(Unique Passives with the same name don't stack.)
- PlainText
- Increases movement speed upon dealing damage with a single target spell or basic attack
- Cost
- 1550(450) (sell: 1085)
- Builds from
-
- Name
- Enchantment: Alacrity
- Image
- Description
- Limited to 1 of each enchantment type.
Enchants boots to have Alacrity bonus.
UNIQUE Passive - Alacrity: +20 Movement Speed
(Unique Passives with the same name don't stack.)
- PlainText
- Permanently grants a bonus to base movement speed
- Cost
- 1550(450) (sell: 1085)
- Builds from
-
- Name
- Enchantment: Captain
- Image
- Description
- Limited to 1 of each enchantment type.
Enchants boots to have Captain bonus.
UNIQUE Passive - Captain: Grants +10% Movement Speed to nearby approaching allied champions.
(Unique Passives with the same name don't stack.)
- PlainText
- Grants bonus movement speed to approaching allied champions and minions
- Cost
- 1550(450) (sell: 1085)
- Builds from
-
- Name
- Enchantment: Distortion
- Image
- Description
- Limited to 1 of each enchantment type.
Enchants boots to have Distortion bonus.
UNIQUE Passive - Distortion: Teleport, Flash, and Ghost summoner spell cooldowns are reduced by 15% and are granted additional mobility:
Ghost: Grants 40% Movement Speed from 27%.
Flash: 20% Movement Speed bonus for 1 second after cast.
Teleport: 30% Movement Speed bonus for 3 seconds after use.
(Unique Passives with the same name don't stack.)
- PlainText
- Greatly lowers the summoner spell cooldown of Teleport, Flash, and Ghost
- Cost
- 1550(450) (sell: 1085)
- Builds from
-
- Name
- Enchantment: Furor
- Image
- Description
- Limited to 1 of each enchantment type.
Enchants boots to have Furor bonus.
UNIQUE Passive - Furor: Upon dealing damage with a single target spell or attack (on hit), grants +12% Movement Speed that decays over 2 seconds.
(Unique Passives with the same name don't stack.)
- PlainText
- Increases movement speed upon dealing damage with a single target spell or basic attack
- Cost
- 1250(450) (sell: 875)
- Builds from
-
- Name
- Enchantment: Alacrity
- Image
- Description
- Limited to 1 of each enchantment type.
Enchants boots to have Alacrity bonus.
UNIQUE Passive - Alacrity: +20 Movement Speed
(Unique Passives with the same name don't stack.)
- PlainText
- Permanently grants a bonus to base movement speed
- Cost
- 1250(450) (sell: 875)
- Builds from
-
- Name
- Enchantment: Captain
- Image
- Description
- Limited to 1 of each enchantment type.
Enchants boots to have Captain bonus.
UNIQUE Passive - Captain: Grants +10% Movement Speed to nearby approaching allied champions.
(Unique Passives with the same name don't stack.)
- PlainText
- Grants bonus movement speed to approaching allied champions and minions
- Cost
- 1250(450) (sell: 875)
- Builds from
-
- Name
- Enchantment: Distortion
- Image
- Description
- Limited to 1 of each enchantment type.
Enchants boots to have Distortion bonus.
UNIQUE Passive - Distortion: Teleport, Flash, and Ghost summoner spell cooldowns are reduced by 15% and are granted additional mobility:
Ghost: Grants 40% Movement Speed from 27%.
Flash: 20% Movement Speed bonus for 1 second after cast.
Teleport: 30% Movement Speed bonus for 3 seconds after use.
(Unique Passives with the same name don't stack.)
- PlainText
- Greatly lowers the summoner spell cooldown of Teleport, Flash, and Ghost
- Cost
- 1250(450) (sell: 875)
- Builds from
-
- Name
- Enchantment: Furor
- Image
- Description
- Limited to 1 of each enchantment type.
Enchants boots to have Furor bonus.
UNIQUE Passive - Furor: Upon dealing damage with a single target spell or attack (on hit), grants +12% Movement Speed that decays over 2 seconds.
(Unique Passives with the same name don't stack.)
- PlainText
- Increases movement speed upon dealing damage with a single target spell or basic attack
- Cost
- 1550(450) (sell: 1085)
- Builds from
-
- Name
- Enchantment: Alacrity
- Image
- Description
- Limited to 1 of each enchantment type.
Enchants boots to have Alacrity bonus.
UNIQUE Passive - Alacrity: +20 Movement Speed
(Unique Passives with the same name don't stack.)
- PlainText
- Permanently grants a bonus to base movement speed
- Cost
- 1550(450) (sell: 1085)
- Builds from
-
- Name
- Enchantment: Captain
- Image
- Description
- Limited to 1 of each enchantment type.
Enchants boots to have Captain bonus.
UNIQUE Passive - Captain: Grants +10% Movement Speed to nearby approaching allied champions.
(Unique Passives with the same name don't stack.)
- PlainText
- Grants bonus movement speed to approaching allied champions and minions
- Cost
- 1550(450) (sell: 1085)
- Builds from
-
- Name
- Enchantment: Distortion
- Image
- Description
- Limited to 1 of each enchantment type.
Enchants boots to have Distortion bonus.
UNIQUE Passive - Distortion: Teleport, Flash, and Ghost summoner spell cooldowns are reduced by 15% and are granted additional mobility:
Ghost: Grants 40% Movement Speed from 27%.
Flash: 20% Movement Speed bonus for 1 second after cast.
Teleport: 30% Movement Speed bonus for 3 seconds after use.
(Unique Passives with the same name don't stack.)
- PlainText
- Greatly lowers the summoner spell cooldown of Teleport, Flash, and Ghost
- Cost
- 1550(450) (sell: 1085)
- Builds from
-
- Name
- Enchantment: Furor
- Image
- Description
- Limited to 1 of each enchantment type.
Enchants boots to have Furor bonus.
UNIQUE Passive - Furor: Upon dealing damage with a single target spell or attack (on hit), grants +12% Movement Speed that decays over 2 seconds.
(Unique Passives with the same name don't stack.)
- PlainText
- Increases movement speed upon dealing damage with a single target spell or basic attack
- Cost
- 1550(450) (sell: 1085)
- Builds from
-
- Name
- Enchantment: Alacrity
- Image
- Description
- Limited to 1 of each enchantment type.
Enchants boots to have Alacrity bonus.
UNIQUE Passive - Alacrity: +20 Movement Speed
(Unique Passives with the same name don't stack.)
- PlainText
- Permanently grants a bonus to base movement speed
- Cost
- 1550(450) (sell: 1085)
- Builds from
-
- Name
- Enchantment: Captain
- Image
- Description
- Limited to 1 of each enchantment type.
Enchants boots to have Captain bonus.
UNIQUE Passive - Captain: Grants +10% Movement Speed to nearby approaching allied champions.
(Unique Passives with the same name don't stack.)
- PlainText
- Grants bonus movement speed to approaching allied champions and minions
- Cost
- 1550(450) (sell: 1085)
- Builds from
-
- Name
- Enchantment: Distortion
- Image
- Description
- Limited to 1 of each enchantment type.
Enchants boots to have Distortion bonus.
UNIQUE Passive - Distortion: Teleport, Flash, and Ghost summoner spell cooldowns are reduced by 15% and are granted additional mobility:
Ghost: Grants 40% Movement Speed from 27%.
Flash: 20% Movement Speed bonus for 1 second after cast.
Teleport: 30% Movement Speed bonus for 3 seconds after use.
(Unique Passives with the same name don't stack.)
- PlainText
- Greatly lowers the summoner spell cooldown of Teleport, Flash, and Ghost
- Cost
- 1550(450) (sell: 1085)
- Builds from
-
- Name
- Enchantment: Furor
- Image
- Description
- Limited to 1 of each enchantment type.
Enchants boots to have Furor bonus.
UNIQUE Passive - Furor: Upon dealing damage with a single target spell or attack (on hit), grants +12% Movement Speed that decays over 2 seconds.
(Unique Passives with the same name don't stack.)
- PlainText
- Increases movement speed upon dealing damage with a single target spell or basic attack
- Cost
- 1550(450) (sell: 1085)
- Builds from
-
- Name
- Enchantment: Alacrity
- Image
- Description
- Limited to 1 of each enchantment type.
Enchants boots to have Alacrity bonus.
UNIQUE Passive - Alacrity: +20 Movement Speed
(Unique Passives with the same name don't stack.)
- PlainText
- Permanently grants a bonus to base movement speed
- Cost
- 1550(450) (sell: 1085)
- Builds from
-
- Name
- Enchantment: Captain
- Image
- Description
- Limited to 1 of each enchantment type.
Enchants boots to have Captain bonus.
UNIQUE Passive - Captain: Grants +10% Movement Speed to nearby approaching allied champions.
(Unique Passives with the same name don't stack.)
- PlainText
- Grants bonus movement speed to approaching allied champions and minions
- Cost
- 1550(450) (sell: 1085)
- Builds from
-
- Name
- Enchantment: Distortion
- Image
- Description
- Limited to 1 of each enchantment type.
Enchants boots to have Distortion bonus.
UNIQUE Passive - Distortion: Teleport, Flash, and Ghost summoner spell cooldowns are reduced by 15% and are granted additional mobility:
Ghost: Grants 40% Movement Speed from 27%.
Flash: 20% Movement Speed bonus for 1 second after cast.
Teleport: 30% Movement Speed bonus for 3 seconds after use.
(Unique Passives with the same name don't stack.)
- PlainText
- Greatly lowers the summoner spell cooldown of Teleport, Flash, and Ghost
- Cost
- 1550(450) (sell: 1085)
- Builds from
-
- Name
- Enchantment: Furor
- Image
- Description
- Limited to 1 of each enchantment type.
Enchants boots to have Furor bonus.
UNIQUE Passive - Furor: Upon dealing damage with a single target spell or attack (on hit), grants +12% Movement Speed that decays over 2 seconds.
(Unique Passives with the same name don't stack.)
- PlainText
- Increases movement speed upon dealing damage with a single target spell or basic attack
- Cost
- 1250(450) (sell: 875)
- Builds from
-
- Name
- Enchantment: Alacrity
- Image
- Description
- Limited to 1 of each enchantment type.
Enchants boots to have Alacrity bonus.
UNIQUE Passive - Alacrity: +20 Movement Speed
(Unique Passives with the same name don't stack.)
- PlainText
- Permanently grants a bonus to base movement speed
- Cost
- 1250(450) (sell: 875)
- Builds from
-
- Name
- Enchantment: Captain
- Image
- Description
- Limited to 1 of each enchantment type.
Enchants boots to have Captain bonus.
UNIQUE Passive - Captain: Grants +10% Movement Speed to nearby approaching allied champions.
(Unique Passives with the same name don't stack.)
- PlainText
- Grants bonus movement speed to approaching allied champions and minions
- Cost
- 1250(450) (sell: 875)
- Builds from
-
- Name
- Enchantment: Distortion
- Image
- Description
- Limited to 1 of each enchantment type.
Enchants boots to have Distortion bonus.
UNIQUE Passive - Distortion: Teleport, Flash, and Ghost summoner spell cooldowns are reduced by 15% and are granted additional mobility:
Ghost: Grants 40% Movement Speed from 27%.
Flash: 20% Movement Speed bonus for 1 second after cast.
Teleport: 30% Movement Speed bonus for 3 seconds after use.
(Unique Passives with the same name don't stack.)
- PlainText
- Greatly lowers the summoner spell cooldown of Teleport, Flash, and Ghost
- Cost
- 1250(450) (sell: 875)
- Builds from
-
- Name
- Enchantment: Furor
- Image
- Description
- Limited to 1 of each enchantment type.
Enchants boots to have Furor bonus.
UNIQUE Passive - Furor: Upon dealing damage with a single target spell or attack (on hit), grants +12% Movement Speed that decays over 2 seconds.
(Unique Passives with the same name don't stack.)
- PlainText
- Increases movement speed upon dealing damage with a single target spell or basic attack
- Cost
- 1250(450) (sell: 875)
- Builds from
-
- Name
- Enchantment: Alacrity
- Image
- Description
- Limited to 1 of each enchantment type.
Enchants boots to have Alacrity bonus.
UNIQUE Passive - Alacrity: +20 Movement Speed
(Unique Passives with the same name don't stack.)
- PlainText
- Permanently grants a bonus to base movement speed
- Cost
- 1250(450) (sell: 875)
- Builds from
-
- Name
- Enchantment: Captain
- Image
- Description
- Limited to 1 of each enchantment type.
Enchants boots to have Captain bonus.
UNIQUE Passive - Captain: Grants +10% Movement Speed to nearby approaching allied champions.
(Unique Passives with the same name don't stack.)
- PlainText
- Grants bonus movement speed to approaching allied champions and minions
- Cost
- 1250(450) (sell: 875)
- Builds from
-
- Name
- Enchantment: Distortion
- Image
- Description
- Limited to 1 of each enchantment type.
Enchants boots to have Distortion bonus.
UNIQUE Passive - Distortion: Teleport, Flash, and Ghost summoner spell cooldowns are reduced by 15% and are granted additional mobility:
Ghost: Grants 40% Movement Speed from 27%.
Flash: 20% Movement Speed bonus for 1 second after cast.
Teleport: 30% Movement Speed bonus for 3 seconds after use.
(Unique Passives with the same name don't stack.)
- PlainText
- Greatly lowers the summoner spell cooldown of Teleport, Flash, and Ghost
- Cost
- 1250(450) (sell: 875)
- Builds from
-
- Name
- Enchantment: Warrior
- Image
- Description
- +60 Attack Damage
+10% Cooldown Reduction
- PlainText
- Grants Attack Damage and Cooldown Reduction
- Cost
- 2625(475) (sell: 1837)
- Builds from
-
- Name
- Enchantment: Cinderhulk
- Image
- Description
- +400 Health
+15% Bonus Health
UNIQUE Passive - Immolate: Deals 15 (+0.6 per champion level) magic damage a second to nearby enemies. Deals 100% bonus damage to monsters.
- PlainText
- Grants Health and Immolate Aura
- Cost
- 2625(475) (sell: 1837)
- Builds from
-
- Name
- Enchantment: Runeglaive
- Image
- Description
- +40 Ability Power
+250 Mana
+10% Cooldown Reduction
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals 100% Base Attack Damage (+30% of Ability Power) bonus magic damage on hit (1.5 second cooldown). When directly attacking a monster, the bonus damage is reapplied in an AoE around the target, and 8% of your missing Mana is restored.
- PlainText
- Grants Ability Power, Mana and Spellcasts empower your attacks
- Cost
- 2675(140) (sell: 1872)
- Builds from
-
- Name
- Enchantment: Devourer
- Image
- Description
- +40% Attack Speed
+30 Magic Damage on Hit
UNIQUE Passive - Devouring Spirit: Takedowns on large monsters and Champions increase the magic damage of this item by +1. Takedowns on Rift Scuttlers increase the magic damage of this item by +2. Takedowns on epic monsters increase the magic damage of this item by +5. At 30 Stacks, your Devourer becomes Sated, granting extra on Hit effects.
- PlainText
- Increases Attack Speed, and gives increasing power as you kill Jungle Monsters and Champions
- Cost
- 2450(400) (sell: 1715)
- Builds from
-
- Builds into
-
- Name
- Enchantment: Warrior
- Image
- Description
- +60 Attack Damage
+10% Cooldown Reduction
- PlainText
- Grants Attack Damage and Cooldown Reduction
- Cost
- 2625(475) (sell: 1837)
- Builds from
-
- Name
- Enchantment: Cinderhulk
- Image
- Description
- +400 Health
+15% Bonus Health
UNIQUE Passive - Immolate: Deals 15 (+0.6 per champion level) magic damage a second to nearby enemies. Deals 100% bonus damage to monsters.
- PlainText
- Grants Health and Immolate Aura
- Cost
- 2625(475) (sell: 1837)
- Builds from
-
- Name
- Enchantment: Runeglaive
- Image
- Description
- +40 Ability Power
+250 Mana
+10% Cooldown Reduction
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals 100% Base Attack Damage (+30% of Ability Power) bonus magic damage on hit (1.5 second cooldown). When directly attacking a monster, the bonus damage is reapplied in an AoE around the target, and 8% of your missing Mana is restored.
- PlainText
- Grants Ability Power, Mana and Spellcasts empower your attacks
- Cost
- 2675(140) (sell: 1872)
- Builds from
-
- Name
- Enchantment: Devourer
- Image
- Description
- +40% Attack Speed
+30 Magic Damage on Hit
UNIQUE Passive - Devouring Spirit: Takedowns on large monsters and Champions increase the magic damage of this item by +1. Takedowns on Rift Scuttlers increase the magic damage of this item by +2. Takedowns on epic monsters increase the magic damage of this item by +5. At 30 Stacks, your Devourer becomes Sated, granting extra on Hit effects.
- PlainText
- Increases Attack Speed, and gives increasing power as you kill Jungle Monsters and Champions
- Cost
- 2450(400) (sell: 1715)
- Builds from
-
- Builds into
-
- Name
- Enchantment: Warrior
- Image
- Description
- +60 Attack Damage
+10% Cooldown Reduction
- PlainText
- Grants Attack Damage and Cooldown Reduction
- Cost
- 2625(475) (sell: 1837)
- Builds from
-
- Name
- Enchantment: Cinderhulk
- Image
- Description
- +400 Health
+15% Bonus Health
UNIQUE Passive - Immolate: Deals 15 (+0.6 per champion level) magic damage a second to nearby enemies. Deals 100% bonus damage to monsters.
- PlainText
- Grants Health and Immolate Aura
- Cost
- 2625(475) (sell: 1837)
- Builds from
-
- Name
- Enchantment: Runeglaive
- Image
- Description
- +40 Ability Power
+250 Mana
+10% Cooldown Reduction
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals 100% Base Attack Damage (+30% of Ability Power) bonus magic damage on hit (1.5 second cooldown). When directly attacking a monster, the bonus damage is reapplied in an AoE around the target, and 8% of your missing Mana is restored.
- PlainText
- Grants Ability Power, Mana and Spellcasts empower your attacks
- Cost
- 2675(140) (sell: 1872)
- Builds from
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- Name
- Enchantment: Devourer
- Image
- Description
- +40% Attack Speed
+30 Magic Damage on Hit
UNIQUE Passive - Devouring Spirit: Takedowns on large monsters and Champions increase the magic damage of this item by +1. Takedowns on Rift Scuttlers increase the magic damage of this item by +2. Takedowns on epic monsters increase the magic damage of this item by +5. At 30 Stacks, your Devourer becomes Sated, granting extra on Hit effects.
- PlainText
- Increases Attack Speed, and gives increasing power as you kill Jungle Monsters and Champions
- Cost
- 2450(400) (sell: 1715)
- Builds from
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- Builds into
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- Name
- Health Potion
- Image
- Description
- Limited to 5 at one time. Limited to one type of Healing Potion.
Click to Consume: Restores 150 Health over 15 seconds.
- PlainText
- Consume to restore Health over time
- Cost
- 50(50) (sell: 20)
- Name
- Total Biscuit of Rejuvenation
- Image
- Description
- Click to Consume: Restores 80 Health and 50 Mana over 10 seconds.
- PlainText
- Cost
- 0(0) (sell: 0)
- Name
- Total Biscuit of Rejuvenation
- Image
- Description
- Click to Consume: Restores 20 health and 10 mana immediately and then 150 Health over 15 seconds.
- PlainText
- Cost
- 50(50) (sell: 20)
- Name
- Kircheis Shard
- Image
- Description
- +15% Attack Speed
Passive: Moving and attacking will make an attack Energized.
UNIQUE Passive - Energized Strike: Your Energized attacks deal 30 bonus magic damage on hit.
- PlainText
- Attack speed and a chargable magic hit
- Cost
- 750(450) (sell: 525)
- Builds from
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- Builds into
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- Name
- Refillable Potion
- Image
- Description
- Limited to one type of Healing Potion.
UNIQUE Active: Consumes a charge to restore 100 Health over 10 seconds. Holds up to 2 charges and refills upon visiting the shop.
- PlainText
- Restores health over time. Refills at shop.
- Cost
- 150(150) (sell: 60)
- Builds into
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- Name
- Hunter's Potion
- Image
- Description
- Limited to one type of Healing Potion.
UNIQUE Active: Consumes a charge to restore 60 Health and 35 Mana over 8 seconds. Holds up to 5 charges and refills upon visiting the shop.
Killing a Large Monster grants one charge.
(Killing a Large Monster at full charges will automatically consume the newest charge.)
- PlainText
- Restores health and mana over time - Refills at shop and has increased capacity
- Cost
- 400(250) (sell: 160)
- Builds from
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- Name
- Corrupting Potion
- Image
- Description
- Limited to one type of Healing Potion.
UNIQUE Active: Consumes a charge to restore 150 Health and 50 Mana over 12 seconds and grants Touch of Corruption during that time. Holds up to 3 charges that refills upon visiting the shop.
Touch of Corruption Spells and attacks burn enemy champions for 5 - 10 magic damage over 3 seconds. (Half Damage for Area of Effect or Damage over Time spells. Damage increases with champion level.)
(Corrupting Potion can be used even at full Health and Mana)
- PlainText
- Restores health and mana over time and boosts combat power - Refills at Shop
- Cost
- 500(350) (sell: 200)
- Builds from
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- Name
- Vision Ward
- Image
- Description
- Can only carry 2 Vision Wards in inventory.
Click to Consume: Places a visible ward that reveals the surrounding area and invisible units in the area until killed. Limit 1 Vision Ward on the map per player.
(Revealing a ward in this manner grants a portion of the gold reward when that unit is killed.)
- PlainText
- Use to temporarily provide vision and stealth detection in an area
- Cost
- 75(75) (sell: 30)
- Name
- Ruby Sightstone
- Image
- Description
- +500 Health
UNIQUE Passive: Item Active cooldowns are reduced by 10%.
UNIQUE Active - Warding: Consumes a charge to place a Stealth Ward that reveals the surrounding area for 150 seconds. Holds up to 4 charges and refills when visiting the shop.
(A player may only have 3 Stealth Wards on the map at one time. Unique Passives with the same name don't stack.)
- PlainText
- Greatly increases Health and provides Stealth Wards over time
- Cost
- 1800(600) (sell: 720)
- Builds from
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- Name
- Oracle's Extract
- Image
- Description
- Click to Consume: Grants detection of nearby invisible units for up to 5 minutes or until death.
- PlainText
- Allows champion to see invisible units
- Cost
- 250(250) (sell: 100)
- Name
- Sightstone
- Image
- Description
- +150 Health
UNIQUE Active - Warding: Consumes a charge to place a Stealth Ward that reveals the surrounding area for 150 seconds. Holds up to 3 charges which refill upon visiting the shop.
(A player may only have 3 Stealth Wards on the map at one time. Unique Passives with the same name don't stack.)
- PlainText
- Increases Health and provides Stealth Wards over time
- Cost
- 800(400) (sell: 320)
- Builds from
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- Builds into
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- Name
- Explorer's Ward
- Image
- Description
- Click to Consume: Places an invisible ward that reveals the surrounding area for 60 seconds.
- PlainText
- Cost
- 0(0) (sell: 0)
- Name
- Guardian's Horn
- Image
- Description
- +200 Health
+125% Base Health Regeneration
UNIQUE Passive: Enemy spellcasts reduce the cooldown of Battle Cry by 1 second.
UNIQUE Active - Battle Cry: Gain 30% Movement Speed, 20 Armor, and 20 Magic Resist for 3 seconds. 25 second cooldown.
- PlainText
- Activate for Movement Speed and a defensive boost
- Cost
- 1000(450) (sell: 700)
- Builds from
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- Name
- Poro-Snax
- Image
- Description
- This savory blend of free-range, grass-fed Avarosan game hens and organic, non-ZMO Freljordian herbs contains the essential nutrients necessary to keep your Poro purring with pleasure.
All proceeds will be donated towards fighting Noxian animal cruelty.
- PlainText
- Cost
- 0(0) (sell: 0)
- Name
- Raptor Cloak
- Image
- Description
- +40 Armor
+125% Base Health Regen
UNIQUE Passive - Point Runner: Builds up to +20% Movement Speed over 2 seconds while near turrets and fallen turrets.
- PlainText
- Enhances Movement Speed near turrets
- Cost
- 1200(250) (sell: 840)
- Builds from
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- Builds into
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- Name
- Diet Poro-Snax
- Image
- Description
- All the flavor of regular Poro-Snax, without the calories! Keeps your Poro happy AND healthy.
Click to Consume: Gives your Poros a delicious healthy treat.
- PlainText
- Cost
- 0(0) (sell: 0)
- Name
- Elixir of Iron
- Image
- Description
- Level 9 required to purchase.
Click to Consume: Grants +300 Health, 25% Tenacity, increased champion size, and Path of Iron for 3 minutes.
Path of Iron: Moving leaves a path behind that boosts allied champion's Movement Speed by 15%.
(Only one Elixir effect may be active at a time.)
- PlainText
- Temporarily increases defenses. Leaves a trail for allies to follow.
- Cost
- 500(500) (sell: 200)
- Name
- Elixir of Sorcery
- Image
- Description
- Level 9 required to purchase.
Click to Consume: Grants +50 Ability Power, 15 bonus Mana Regen per 5 seconds and Sorcery for 3 minutes.
Sorcery: Damaging a champion or turret deals 25 bonus True Damage. This effect has a 5 second cooldown versus champions but no cooldown versus turrets.
(Only one Elixir effect may be active at a time.)
- PlainText
- Temporarily grants Ability Power and Bonus Damage to champions and turrets.
- Cost
- 500(500) (sell: 200)
- Name
- Elixir of Wrath
- Image
- Description
- Level 9 required to purchase.
Click to Consume: Grants +30 Attack Damage and Bloodlust for 3 minutes.
Bloodlust: Dealing physical damage to champions heals for 15% of the damage dealt.
(Only one Elixir effect may be active at a time.)
- PlainText
- Temporarily grants Attack Damage and heals you when dealing physical damage.
- Cost
- 500(500) (sell: 200)
- Name
- Eye of the Watchers
- Image
- Description
- +200 Health
+25 Ability Power
+2 Gold per 10 seconds
+150% Base Mana Regen
UNIQUE Passive - Tribute: Spells and basic attacks against champions or buildings deal 15 additional damage and grant 10 Gold. This can occur up to 4 times every 30 seconds.
UNIQUE Active - Warding: Consumes a charge to place a Stealth Ward that reveals the surrounding area for 150 seconds. Holds up to 4 charges which refill upon visiting the shop.
Limited to 1 Gold Income item
(A player may only have 3 Stealth Wards on the map at one time. Unique Passives with the same name don't stack.)
- PlainText
- Provides Ability Power and Stealth Wards over time
- Cost
- 2200(550) (sell: 880)
- Builds from
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- Name
- Eye of the Oasis
- Image
- Description
- +200 Health
+2 Gold per 10 seconds
+150% Base Health Regen
+150% Base Mana Regen
UNIQUE Passive - Favor: Being near a minion death without dealing the killing blow grants 6 Gold and 10 Health.
UNIQUE Active - Warding: Consumes a charge to place a Stealth Ward that reveals the surrounding area for 150 seconds. Holds up to 4 charges which refill upon visiting the shop
Limited to 1 Gold Income item
(A player may only have 3 Stealth Wards on the map at one time. Unique Passives with the same name don't stack.)
- PlainText
- Provides Regeneration and Stealth Wards over time
- Cost
- 2200(550) (sell: 880)
- Builds from
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- Name
- Eye of the Equinox
- Image
- Description
- +500 Health
+100% Base Health Regen
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 400 Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby allied champion. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active - Warding: Consumes a charge to place a Stealth Ward that reveals the surrounding area for 150 seconds. Holds up to 4 charges which refill upon visiting the shop
Limited to 1 Gold Income item
(A player may only have 3 Stealth Wards on the map at one time. Unique Passives with the same name don't stack.)
- PlainText
- Provides Health and Stealth Wards over time
- Cost
- 2200(550) (sell: 880)
- Builds from
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- Name
- Abyssal Scepter
- Image
- Description
- +70 Ability Power
+50 Magic Resist
UNIQUE Aura: Reduces the Magic Resist of nearby enemies by 20.
- PlainText
- Reduces Magic Resist of nearby enemies
- Cost
- 2350(780) (sell: 1645)
- Builds from
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- Name
- Archangel's Staff
- Image
- Description
- +80 Ability Power
+250 Mana
+50% Base Mana Regen
UNIQUE Passive - Insight: Grants Ability Power equal to 3% of maximum Mana.
UNIQUE Passive - Mana Charge: Grants +8 maximum Mana (max +750 Mana) for each spell cast and Mana expenditure (occurs up to 2 times every 8 seconds). Transforms into Seraph's Embrace at +750 Mana.
- PlainText
- Increases Ability Power based on maximum Mana
- Cost
- 3100(1100) (sell: 2170)
- Builds from
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- Builds into
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- Name
- Manamune
- Image
- Description
- +25 Attack Damage
+250 Mana
+25% Base Mana Regen
UNIQUE Passive - Awe: Grants bonus Attack Damage equal to 2% of maximum Mana.
UNIQUE Passive - Mana Charge: Grants +4 maximum Mana (max +750 Mana) for each basic attack, spell cast, and Mana expenditure (occurs up to 2 times every 8 seconds).
Transforms into Muramana at +750 Mana.
- PlainText
- Increases Attack Damage based on maximum Mana
- Cost
- 2400(775) (sell: 1680)
- Builds from
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- Builds into
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- Name
- Berserker's Greaves
- Image
- Description
- +30% Attack Speed
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
- PlainText
- Enhances Movement Speed and Attack Speed
- Cost
- 1100(500) (sell: 770)
- Builds from
-
- Builds into
-
- Name
- Archangel's Staff (Crystal Scar)
- Image
- Description
- +80 Ability Power
+250 Mana
+50% Base Mana Regen
UNIQUE Passive - Insight: Grants Ability Power equal to 3% of maximum Mana.
UNIQUE Passive - Mana Charge: Grants +10 maximum Mana (max +750 Mana) for each spell cast and Mana expenditure (occurs up to 2 times every 6 seconds). Transforms into Seraph's Embrace at +750 Mana.
- PlainText
- Increases Ability Power based on maximum Mana
- Cost
- 3100(1100) (sell: 2170)
- Builds from
-
- Builds into
-
- Name
- Manamune (Crystal Scar)
- Image
- Description
- +25 Attack Damage
+250 Mana
+25% Base Mana Regen
UNIQUE Passive - Awe: Grants bonus Attack Damage equal to 2% of maximum Mana.
UNIQUE Passive - Mana Charge: Grants +8 maximum Mana (max +750 Mana) for each basic attack, spell cast, and Mana expenditure (occurs up to 2 times every 6 seconds).
Transforms into Muramana at +750 Mana.
- PlainText
- Increases Attack Damage based on maximum Mana
- Cost
- 2400(775) (sell: 1680)
- Builds from
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- Builds into
-
- Name
- Boots of Swiftness
- Image
- Description
- UNIQUE Passive - Enhanced Movement: +65 Movement Speed
UNIQUE Passive - Slow Resist: Movement slowing effects are reduced by 25%.
- PlainText
- Enhances Movement Speed and reduces the effect of slows
- Cost
- 800(500) (sell: 560)
- Builds from
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- Builds into
-
- Name
- Catalyst the Protector
- Image
- Description
- +225 Health
+300 Mana
UNIQUE Passive - Valor's Reward: Upon leveling up, restores 150 Health and 200 Mana over 8 seconds.
- PlainText
- Restores Health and Mana upon leveling up
- Cost
- 1200(450) (sell: 840)
- Builds from
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- Builds into
-
- Name
- Sorcerer's Shoes
- Image
- Description
- +15 Magic Penetration
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
(Magic Penetration: Magic damage is increased by ignoring an amount of the target's Magic Resist equal to Magic Penetration.)
- PlainText
- Enhances Movement Speed and magic damage
- Cost
- 1100(800) (sell: 770)
- Builds from
-
- Builds into
-
- Name
- Frozen Mallet
- Image
- Description
- +650 Health
+35 Attack Damage
UNIQUE Passive - Icy: Basic attacks slow the target's Movement Speed for 1.5 seconds on hit (40% slow for melee attacks, 30% slow for ranged attacks).
- PlainText
- Basic attacks slow enemies
- Cost
- 2840(525) (sell: 1988)
- Builds from
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- Name
- Glacial Shroud
- Image
- Description
- +25 Armor
+250 Mana
UNIQUE Passive: +10% Cooldown Reduction
- PlainText
- Increases Armor and Cooldown Reduction
- Cost
- 1000(350) (sell: 700)
- Builds from
-
- Builds into
-
- Name
- Iceborn Gauntlet
- Image
- Description
- +65 Armor
+20% Cooldown Reduction
+500 Mana
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 125% of base Attack Damage in an area and creates an icy zone for 2 seconds that slows Movement Speed by 30% (1.5 second cooldown).
Size of zone increases with bonus armor.
- PlainText
- Basic attacks create a slow field after spell cast
- Cost
- 2700(650) (sell: 1890)
- Builds from
-
- Name
- Guardian Angel
- Image
- Description
- +60 Armor
+60 Magic Resist
UNIQUE Passive: Upon taking lethal damage, restores 30% of maximum Health and Mana after 4 seconds of stasis (300 second cooldown).
- PlainText
- Periodically revives champion upon death
- Cost
- 2900(1380) (sell: 1160)
- Builds from
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- Name
- Rod of Ages
- Image
- Description
- +300 Health
+400 Mana
+80 Ability Power
Passive: Grants +20 Health, +40 Mana, and +4 Ability Power per stack (max +200 Health, +400 Mana, and +40 Ability Power). Grants 1 stack per minute (max 10 stacks).
UNIQUE Passive - Valor's Reward: Upon leveling up, restores 150 Health and 200 Mana over 8 seconds.
- PlainText
- Greatly increases Health, Mana, and Ability Power
- Cost
- 3000(950) (sell: 2100)
- Builds from
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- Name
- Chalice of Harmony
- Image
- Description
- +25 Magic Resist
+50% Base Mana Regen
UNIQUE Passive - Mana Font: Restores 2% of missing Mana every 5 seconds.
- PlainText
- Greatly increases Mana Regen
- Cost
- 1000(300) (sell: 700)
- Builds from
-
- Builds into
-
- Name
- Rod of Ages (Crystal Scar)
- Image
- Description
- +450 Health
+450 Mana
+60 Ability Power
Passive: Grants +20 Health, +20 Mana, and +2 Ability Power per stack (max +200 Health, +200 Mana, and +20 Ability Power). Grants 1 stack per 40 seconds (max 10 stacks).
UNIQUE Passive - Valor's Reward: Upon leveling up, restores 150 Health and 200 Mana over 8 seconds.
- PlainText
- Greatly increases Health, Mana, and Ability Power
- Cost
- 2800(750) (sell: 1960)
- Builds from
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- Name
- Infinity Edge
- Image
- Description
- +65 Attack Damage
+20% Critical Strike Chance
UNIQUE Passive: Critical strike bonus damage is increased by 50%.
- PlainText
- Massively enhances critical strikes
- Cost
- 3500(525) (sell: 2450)
- Builds from
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- Name
- Mortal Reminder
- Image
- Description
- +40 Attack Damage
UNIQUE Passive - Executioner: Physical damage inflicts Grievous Wounds on enemy champions for 5 seconds.
UNIQUE Passive - Last Whisper: +40% Bonus Armor Penetration.
- PlainText
- Overcomes enemies with high health gain and armor
- Cost
- 2500(400) (sell: 1750)
- Builds from
-
- Name
- Giant Slayer
- Image
- Description
- +10 Attack Damage
UNIQUE Passive - Giant Slayer: Grants up to +10% damage against enemy champions with greater maximum health than you (+1% damage per 50 health difference, maxing at 500 health difference).
(Unique Passives with the same name don't stack.)
- PlainText
- Overcomes enemies with high health
- Cost
- 1000(650) (sell: 700)
- Builds from
-
- Builds into
-
- Name
- Last Whisper
- Image
- Description
- +25 Attack Damage
UNIQUE Passive - Last Whisper: +30% Bonus Armor Penetration.
- PlainText
- Overcomes enemies with high armor
- Cost
- 1300(425) (sell: 910)
- Builds from
-
- Builds into
-
- Name
- Lord Dominik's Regards
- Image
- Description
- +40 Attack Damage
UNIQUE Passive - Giant Slayer: Grants up to +15% damage against enemy champions with greater maximum health than you (+1.5% damage per 50 health difference, maxing at 500 health difference).
UNIQUE Passive - Last Whisper: +40% Bonus Armor Penetration.
- PlainText
- Overcomes enemies with high health and armor
- Cost
- 2500(200) (sell: 1750)
- Builds from
-
- Name
- Seraph's Embrace
- Image
- Description
- +80 Ability Power
+1000 Mana
+50% Base Mana Regen
UNIQUE Passive - Insight: Grants Ability Power equal to 3% of maximum Mana.
UNIQUE Active - Mana Shield: Consumes 20% of current Mana to grant a shield for 3 seconds that absorbs damage equal to 150 plus the amount of Mana consumed (120 second cooldown).
- PlainText
- Cost
- 3000(3000) (sell: 4270)
- Builds from
-
- Name
- Mejai's Soulstealer
- Image
- Description
- +20 Ability Power
+200 Mana
UNIQUE Passive - Dread: Grants +5 Ability Power per Glory. Grants 10% Movement Speed if you have at least 15 Glory.
UNIQUE Passive - Do or Die: Grants 4 Glory for a champion kill or 1 Glory for an assist, up to 30 Glory total. Lose 8 stacks of Glory upon dying.
- PlainText
- Grants Ability Power for kills and assists
- Cost
- 1400(1000) (sell: 980)
- Builds from
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- Name
- Muramana
- Image
- Description
- +25 Attack Damage
+1000 Mana
+25% Base Mana Regen
UNIQUE Passive - Awe: Grants bonus Attack Damage equal to 2% of maximum Mana.
UNIQUE Toggle: Single target spells and attacks (on hit) consume 3% of current Mana to deal bonus physical damage equal to twice the amount of Mana consumed.
- PlainText
- Cost
- 2200(2200) (sell: 3220)
- Builds from
-
- Name
- Muramana
- Image
- Description
- +25 Attack Damage
+1000 Mana
+25% Base Mana Regen
UNIQUE Passive - Awe: Grants bonus Attack Damage equal to 2% of maximum Mana.
UNIQUE Toggle: Single target spells and attacks (on hit) consume 3% of current Mana to deal bonus physical damage equal to twice the amount of Mana consumed.
- PlainText
- Cost
- 2200(2200) (sell: 3220)
- Builds from
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- Name
- Phage
- Image
- Description
- +200 Health
+15 Attack Damage
UNIQUE Passive - Rage: Basic attacks grant 20 Movement Speed for 2 seconds. Kills grant 60 Movement Speed instead. This Movement Speed bonus is halved for ranged champions.
- PlainText
- Attacks and kills give a small burst of speed
- Cost
- 1250(500) (sell: 875)
- Builds from
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- Builds into
-
- Name
- Phantom Dancer
- Image
- Description
- +40% Attack Speed
+30% Critical Strike Chance
UNIQUE Passive - Spectral Waltz: While within 500 units of an enemy Champion you can see, +12% Movement Speed and you can move through units.
UNIQUE Passive - Lament: The last champion hit deals 12% less damage to you (ends after 10 seconds of not hitting).
- PlainText
- Move faster near enemies and reduce incoming damage
- Cost
- 2700(900) (sell: 1890)
- Builds from
-
- Name
- Ninja Tabi
- Image
- Description
- +30 Armor
UNIQUE Passive: Blocks 10% of the damage from basic attacks.
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
- PlainText
- Enhances Movement Speed and reduces incoming basic attack damage
- Cost
- 1100(500) (sell: 770)
- Builds from
-
- Builds into
-
- Name
- Seraph's Embrace
- Image
- Description
- +80 Ability Power
+1000 Mana
+50% Base Mana Regen
UNIQUE Passive - Insight: Grants Ability Power equal to 3% of maximum Mana.
UNIQUE Active - Mana Shield: Consumes 20% of current Mana to grant a shield for 3 seconds that absorbs damage equal to 150 plus the amount of Mana consumed (120 second cooldown).
- PlainText
- Cost
- 2700(2700) (sell: 4060)
- Builds from
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- Name
- Zeke's Harbinger
- Image
- Description
- +250 Mana
+30 Armor
+50 Ability Power
+10% Cooldown Reduction
UNIQUE Active - Conduit: Bind to target ally (60 second cooldown).
UNIQUE Passive: When within 1000 units of each other, you and your ally generate Charges. Attacking or casting spells generates extra Charges. At 100 Charges, causing damage consumes them, increasing your and your ally's Ability Power by 20% and Critical Strike Chance by 50% for 8 seconds.
- PlainText
- Grants nearby allies Life Steal and Attack Damage
- Cost
- 2350(480) (sell: 1645)
- Builds from
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- Name
- Jaurim's Fist
- Image
- Description
- +15 Attack Damage
+150 Health
UNIQUE Passive: Killing a unit grants 5 maximum Health. This bonus stacks up to 30 times.
- PlainText
- Attack Damage and stacking Health on Minion Kill
- Cost
- 1040(290) (sell: 728)
- Builds from
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- Builds into
-
- Name
- Sterak's Gage
- Image
- Description
- +500 Health
+25% Base Attack Damage
UNIQUE Passive: Upon taking at least 400 to 1800 damage (based on level) within 5 seconds, gain Sterak's Fury for 8 seconds (45 second cooldown).
Sterak's Fury: Grow in size and strength, gaining increased Size, +25% additional Base Attack Damage, and a rapidly decaying Shield for 30% of your maximum Health.
- PlainText
- Shields against large bursts of damage
- Cost
- 2540(750) (sell: 1778)
- Builds from
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- Name
- Ohmwrecker
- Image
- Description
- +300 Health
+50 Armor
+150% Base Health Regen
+10% Cooldown Reduction
UNIQUE Active: Prevents nearby enemy turrets from attacking for 3 seconds (120 second cooldown). This effect cannot be used against the same turret more than once every 8 seconds.
UNIQUE Passive - Point Runner: Builds up to +20% Movement Speed over 2 seconds while near turrets (including fallen turrets).
- PlainText
- Cost
- 2650(650) (sell: 1855)
- Builds from
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- Name
- Sheen
- Image
- Description
- +250 Mana
+10% Cooldown Reduction
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 100% base Attack Damage on hit (1.5 second cooldown).
- PlainText
- Grants a bonus to next attack after spell cast
- Cost
- 1050(700) (sell: 735)
- Builds from
-
- Builds into
-
- Name
- Banner of Command
- Image
- Description
- +200 Health
+100% Base Health Regen
+60 Ability Power
+20 Magic Resist
+10% Cooldown Reduction
UNIQUE Aura - Legion: Grants nearby allies +15 Magic Resist.
UNIQUE Active - Promote: Greatly increases the power of a lane minion and grants it immunity to magic damage (120 second cooldown).
- PlainText
- Promotes a siege minion to a more powerful unit
- Cost
- 2900(600) (sell: 2030)
- Builds from
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- Name
- Spirit Visage
- Image
- Description
- +500 Health
+70 Magic Resist
+150% Base Health Regen
+10% Cooldown Reduction
UNIQUE Passive: Increases all healing received by 20%.
- PlainText
- Increases Health and healing effects
- Cost
- 2800(900) (sell: 1960)
- Builds from
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- Name
- Kindlegem
- Image
- Description
- +200 Health
UNIQUE Passive: +10% Cooldown Reduction
- PlainText
- Increases Health and Cooldown Reduction
- Cost
- 800(400) (sell: 560)
- Builds from
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- Builds into
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- Name
- Sunfire Cape
- Image
- Description
- +500 Health
+45 Armor
UNIQUE Passive - Immolate: Deals 25 (+1 per champion level) magic damage per second to nearby enemies.
- PlainText
- Constantly deals damage to nearby enemies
- Cost
- 2700(800) (sell: 1890)
- Builds from
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- Name
- Talisman of Ascension
- Image
- Description
- +100% Base Health Regen
+100% Base Mana Regen
+10% Cooldown Reduction
UNIQUE Passive - Favor: Being near a minion death without dealing the killing blow grants 6 Gold and 10 Health.
UNIQUE Active: Grants nearby allies +40% Movement Speed for 3 seconds (60 second cooldown).
Limited to 1 Gold Income item
''Praise the sun.'' - Historian Shurelya, 22 September, 25 CLE
- PlainText
- Increases Health / Mana Regeneration and Cooldown Reduction. Activate to speed up nearby allies.
- Cost
- 2200(800) (sell: 880)
- Builds from
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- Name
- Tear of the Goddess
- Image
- Description
- +250 Mana
+25% Base Mana Regen
UNIQUE Passive - Mana Charge: Grants 4 maximum Mana on spell cast or Mana expenditure (up to 2 times per 8 seconds). Grants 1 maximum Mana every 8 seconds.
Caps at +750 Mana.
- PlainText
- Increases maximum Mana as Mana is spent
- Cost
- 750(275) (sell: 525)
- Builds from
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- Builds into
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- Name
- The Black Cleaver
- Image
- Description
- +300 Health
+55 Attack Damage
+20% Cooldown Reduction
UNIQUE Passive: Dealing physical damage to an enemy champion Cleaves them, reducing their Armor by 5% for 6 seconds (stacks up to 6 times, up to 30%).
UNIQUE Passive - Rage: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. This Movement Speed is halved for ranged champions.
- PlainText
- Dealing physical damage to enemy champions reduces their Armor
- Cost
- 3500(1150) (sell: 2450)
- Builds from
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- Name
- The Bloodthirster
- Image
- Description
- +75 Attack Damage
+20% Life Steal
UNIQUE Passive: Your basic attacks can now overheal you. Excess life is stored as a shield that can block 50-350 damage, based on champion level.
This shield decays slowly if you haven't dealt or taken damage in the last 25 seconds.
- PlainText
- Grants Attack Damage, Life Steal and Life Steal now overheals
- Cost
- 3700(1500) (sell: 2590)
- Builds from
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- Name
- Tear of the Goddess (Crystal Scar)
- Image
- Description
- +250 Mana
+25% Base Mana Regen
UNIQUE Passive - Mana Charge: Grants 5 maximum Mana on spell cast or Mana expenditure (up to 2 times per 6 seconds). Grants 1 maximum Mana every 6 seconds.
Caps at +750 Mana.
- PlainText
- Increases maximum Mana as Mana is spent
- Cost
- 750(275) (sell: 525)
- Builds from
-
- Builds into
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- Name
- Ravenous Hydra (Melee Only)
- Image
- Description
- +75 Attack Damage
+100% Base Health Regen
+12% Life Steal
Passive: Life Steal applies to damage dealt by this item.
UNIQUE Passive - Cleave: Basic attacks deal 20% to 60% of total Attack Damage as bonus physical damage to enemies near the target on hit (enemies closest to the target take the most damage).
UNIQUE Active - Crescent: Deals 60% to 100% of total Attack Damage as physical damage to nearby enemy units (closest enemies take the most damage) (10 second cooldown).
- PlainText
- Melee attacks hit nearby enemies, dealing damage and restoring Health
- Cost
- 3600(1100) (sell: 2520)
- Builds from
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- Name
- Thornmail
- Image
- Description
- +100 Armor
UNIQUE Passive: Upon being hit by a basic attack, reflects magic damage back to the attacker equal to 25% of your bonus Armor plus 15% of the incoming damage.
(Bonus Armor is Armor from Items, Buffs, Runes and Masteries.)
(Reflect damage is calculated based on damage taken before being reduced by Armor.)
- PlainText
- Returns damage taken from basic attacks as magic damage
- Cost
- 2350(1250) (sell: 1645)
- Builds from
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- Name
- Tiamat (Melee Only)
- Image
- Description
- +30 Attack Damage
+50% Base Health Regen
UNIQUE Active - Crescent: Deals 60% to 100% of total Attack Damage as physical damage to nearby enemy units (enemies closest to the target take the most damage) (10 second cooldown).
- PlainText
- Melee attacks hit nearby enemies
- Cost
- 1250(225) (sell: 875)
- Builds from
-
- Builds into
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- Name
- Trinity Force
- Image
- Description
- +25 Attack Damage
+10% Cooldown Reduction
+15% Attack Speed
+20% Critical Strike Chance
+5% Movement Speed
+250 Health
+250 Mana
UNIQUE Passive - Rage: Basic attacks grant 20 Movement Speed for 2 seconds. Kills grant 60 Movement Speed instead. This Movement Speed bonus is halved for ranged champions.
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 200% of base Attack Damage on hit (1.5 second cooldown).
- PlainText
- Tons of Damage
- Cost
- 3800(300) (sell: 2660)
- Builds from
-
- Name
- Warden's Mail
- Image
- Description
- +40 Armor
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% for 1 seconds.
- PlainText
- Slows Attack Speed of enemy champions when receiving basic attacks
- Cost
- 1100(500) (sell: 770)
- Builds from
-
- Builds into
-
- Name
- Warmog's Armor
- Image
- Description
- +850 Health
+200% Base Health Regen
UNIQUE Passive: Grants Warmog's Heart if you have at least 3000 maximum Health.
Warmog's Heart: Restores 15% of maximum Health every 5 seconds if damage hasn't been taken within 8 seconds.
- PlainText
- Grants massive Health and Health Regen
- Cost
- 2850(550) (sell: 1995)
- Builds from
-
- Name
- Overlord's Bloodmail
- Image
- Description
- +800 Health
+100% Base Health Regen
UNIQUE Passive: Upon champion kill or assist, restores 300 Health over 5 seconds.
- PlainText
- Restores Health on kill or assist
- Cost
- 2550(900) (sell: 1785)
- Builds from
-
- Name
- Runaan's Hurricane (Ranged Only)
- Image
- Description
- +35% Attack Speed
+30% Critical Chance
+5% Movement Speed
UNIQUE Passive - Wind's Fury: When basic attacking, bolts are fired at up to 2 enemies near the target, each dealing (25% of Attack Damage) physical damage. Bolts can critically strike and apply on hit effects.
UNIQUE Passive: Basic attacks deal an additional 15 physical damage on hit.
- PlainText
- Ranged attacks fire two bolts at nearby enemies
- Cost
- 2500(300) (sell: 1750)
- Builds from
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- Name
- Zeal
- Image
- Description
- +15% Attack Speed
+20% Critical Strike Chance
UNIQUE Passive: +5% Movement Speed
- PlainText
- Slight bonuses to Critical Strike Chance, Movement Speed and Attack Speed
- Cost
- 1200(500) (sell: 840)
- Builds from
-
- Builds into
-
- Name
- Statikk Shiv
- Image
- Description
- +35% Attack Speed
+30% Critical Strike Chance
+5% Movement Speed
Passive: Moving and attacking will make an attack Energized.
UNIQUE Passive - Shiv Lightning: Your Energized attacks deal 50~150 bonus magic damage (based on level) to up to 5 targets on hit (deals +50% bonus damage to minions and can critically strike).
- PlainText
- Movement builds charges that release chain lightning on basic attack
- Cost
- 2500(550) (sell: 1750)
- Builds from
-
- Name
- Rabadon's Deathcap
- Image
- Description
- +120 Ability Power
UNIQUE Passive: Increases Ability Power by 35%.
- PlainText
- Massively increases Ability Power
- Cost
- 3800(1265) (sell: 2660)
- Builds from
-
- Name
- Wooglet's Witchcap
- Image
- Description
- +100 Ability Power
+45 Armor
UNIQUE Passive: Increases Ability Power by 25%
UNIQUE Active: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (90 second cooldown).
- PlainText
- Massively increases Ability Power and can be activated to enter stasis
- Cost
- 3500(1050) (sell: 2450)
- Builds from
-
- Name
- Wit's End
- Image
- Description
- +40% Attack Speed
+40 Magic Resist
UNIQUE Passive: Basic attacks deal 40 bonus magic damage on hit.
UNIQUE Passive: Basic attacks steal 5 Magic Resist from the target on hit (stacks up to 5 times.)
- PlainText
- Deals bonus magic damage on basic attacks
- Cost
- 2800(1050) (sell: 1960)
- Builds from
-
- Name
- Frost Queen's Claim
- Image
- Description
- +50 Ability Power
+10% Cooldown Reduction
+2 Gold per 10 seconds
+150% Base Mana Regen
UNIQUE Passive - Tribute: Spells and basic attacks against champions or buildings deal 15 additional damage and grant 15 Gold. This can occur up to 3 times every 30 seconds.
UNIQUE Active: Summon 2 icy ghosts for 6 seconds that seek out nearby enemy champions. Ghosts reveal enemies on contact and reduce their Movement Speed by 40% for 2.5 seconds (60 second cooldown.)
Limited to 1 Gold Income item
- PlainText
- Sends out seeking wraiths that track hidden enemies and slow them
- Cost
- 2200(550) (sell: 880)
- Builds from
-
- Name
- Rapid Firecannon
- Image
- Description
- +30% Attack Speed
+30% Critical Strike Chance
+8% Movement Speed
Passive: Moving and attacking will make an attack Energized.
UNIQUE Passive - Firecannon: Your Energized attacks gain 35% bonus range (+150 range maximum) and deal 50~200 bonus magic damage (based on level) on hit.
Energized attacks function on structures.
- PlainText
- Movement builds charges that release a sieging fire attack on release
- Cost
- 2500(550) (sell: 1750)
- Builds from
-
- Name
- Nomad's Medallion
- Image
- Description
- +50% Base Health Regen
+50% Base Mana Regen
UNIQUE Passive - Favor: Being near a minion death without dealing the killing blow grants 6 Gold and 10 Health.
Limited to 1 Gold Income item
''The medallion shines with the glory of a thousand voices when exposed to the sun.'' - Historian Shurelya, 22 June, 24 CLE
- PlainText
- Grants gold when nearby enemy minions die, Health Regen and Mana Regen
- Cost
- 850(225) (sell: 340)
- Builds from
-
- Builds into
-
- Name
- Targon's Brace
- Image
- Description
- +175 Health
+50% Base Health Regen
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 240 Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold.
These effects require a nearby allied champion. Recharges every 30 seconds. Max 3 charges.
Limited to 1 Gold Income item
- PlainText
- Periodically kill enemy minions to heal and grant gold to a nearby ally
- Cost
- 850(350) (sell: 340)
- Builds from
-
- Builds into
-
- Name
- Frostfang
- Image
- Description
- +15 Ability Power
+2 Gold per 10 seconds
+100% Base Mana Regen
UNIQUE Passive - Tribute: Spells and basic attacks against champions or buildings deal 15 additional damage and grant 15 Gold. This can occur up to 3 times every 30 seconds. Killing a minion disables this passive for 12 seconds.
Limited to 1 Gold Income item
- PlainText
- Grants gold when you damage an enemy with a Spell or Attack
- Cost
- 850(375) (sell: 340)
- Builds from
-
- Builds into
-
- Name
- Lich Bane
- Image
- Description
- +80 Ability Power
+7% Movement Speed
+10% Cooldown Reduction
+250 Mana
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals 75% Base Attack Damage (+50% of Ability Power) bonus magic damage on hit (1.5 second cooldown).
- PlainText
- Grants a bonus to next attack after spell cast
- Cost
- 3200(450) (sell: 2240)
- Builds from
-
- Name
- Stinger
- Image
- Description
- +50% Attack Speed
UNIQUE Passive: +10% Cooldown Reduction
- PlainText
- Increased Attack Speed and Cooldown Reduction
- Cost
- 1200(600) (sell: 840)
- Builds from
-
- Builds into
-
- Name
- Banshee's Veil
- Image
- Description
- +500 Health
+70 Magic Resist
+100% Base Health Regeneration
UNIQUE Passive: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds.
- PlainText
- Periodically blocks enemy abilities
- Cost
- 2900(1150) (sell: 2030)
- Builds from
-
- Name
- Lord Van Damm's Pillager
- Image
- Description
- +80 Attack Damage
+25% Critical Strike Chance
UNIQUE Passive: Critical Strikes cause enemies to bleed for an additional 150% of bonus Attack Damage as magic damage over 3 seconds and reveal them for the duration.
- PlainText
- Massively enhances critical strikes
- Cost
- 3870(995) (sell: 2709)
- Builds from
-
- Name
- Aegis of the Legion
- Image
- Description
- +200 Health
+100% Base Health Regen
+20 Magic Resist
UNIQUE Aura - Legion: Grants nearby allies +10 Magic Resist.
- PlainText
- Improves defenses for nearby allies
- Cost
- 1500(400) (sell: 1050)
- Builds from
-
- Builds into
-
- Name
- Madred's Razors
- Image
- Description
- +15% Attack Speed
UNIQUE Passive - Maim: Basic attacks against monsters deal 50 bonus magic damage and heal 8 Health on hit.
- PlainText
- Basic attacks kill minions and monsters quickly
- Cost
- 600(300) (sell: 420)
- Builds from
-
- Builds into
-
- Name
- Fiendish Codex
- Image
- Description
- +25 Ability Power
UNIQUE Passive: +10% Cooldown Reduction
- PlainText
- Increases Ability Power and Cooldown Reduction
- Cost
- 800(365) (sell: 560)
- Builds from
-
- Builds into
-
- Name
- Frozen Heart
- Image
- Description
- +90 Armor
+20% Cooldown Reduction
+400 Mana
UNIQUE Aura: Reduces the Attack Speed of nearby enemies by 15%.
- PlainText
- Massively increases Armor and slows enemy basic attacks
- Cost
- 2800(700) (sell: 1960)
- Builds from
-
- Name
- Mercury's Treads
- Image
- Description
- +25 Magic Resist
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive - Tenacity: Reduces the duration of stuns, slows, taunts, fears, silences, blinds, polymorphs, and immobilizes by 20%.
- PlainText
- Increases Movement Speed and reduces duration of disabling effects
- Cost
- 1100(350) (sell: 770)
- Builds from
-
- Builds into
-
- Name
- Orb of Winter
- Image
- Description
- +70 Magic Resist
+100% Base Health Regeneration
UNIQUE Passive: Grants a shield that absorbs up to 30 (+10 per level) damage. The shield will refresh after 9 seconds without receiving damage.
- PlainText
- Grants a shield when out of combat
- Cost
- 2010(990) (sell: 1407)
- Builds from
-
- Name
- Aether Wisp
- Image
- Description
- +30 Ability Power
UNIQUE Passive: +5% Movement Speed
- PlainText
- Increases Ability Power and Movement Speed
- Cost
- 850(415) (sell: 595)
- Builds from
-
- Builds into
-
- Name
- Forbidden Idol
- Image
- Description
- +50% Base Mana Regen
UNIQUE Passive: +10% Cooldown Reduction
- PlainText
- Increases Mana Regeneration and Cooldown Reduction
- Cost
- 550(300) (sell: 385)
- Builds from
-
- Builds into
-
- Name
- Nashor's Tooth
- Image
- Description
- +50% Attack Speed
+80 Ability Power
UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Basic attacks deal 15 (+15% of Ability Power) bonus magic damage on hit.
- PlainText
- Increases Attack Speed, Ability Power, and Cooldown Reduction
- Cost
- 3000(1000) (sell: 2100)
- Builds from
-
- Name
- Rylai's Crystal Scepter
- Image
- Description
- +400 Health
+100 Ability Power
UNIQUE Passive: Damaging spells and abilities apply a Movement Speed reduction to enemies based on the spell type:
Single Target: 40% reduction for 1.5 seconds.
Area of Effect: 40% reduction for 1 seconds
Damage over Time or Multi-hit: 20% reduction for 1 seconds.
Summoned Minions: 20% reduction for 1 seconds.
(If a spell fits in more than one category, it uses the weakest slow value.)
- PlainText
- Abilities slow enemies
- Cost
- 3200(515) (sell: 2240)
- Builds from
-
- Name
- Boots of Mobility
- Image
- Description
- UNIQUE Passive - Enhanced Movement: +25 Movement Speed. Increases to +105 Movement Speed when out of combat for 5 seconds.
- PlainText
- Greatly enhances Movement Speed when out of combat
- Cost
- 800(500) (sell: 560)
- Builds from
-
- Builds into
-
- Name
- Wicked Hatchet
- Image
- Description
- +20 Attack Damage
+10% Critical Strike Chance
UNIQUE Passive: Critical Strikes cause your target to bleed for an additional 60% of your bonus Attack Damage as magic damage over 3 seconds.
- PlainText
- Critical Strikes cause your target to bleed
- Cost
- 1200(450) (sell: 840)
- Builds from
-
- Builds into
-
- Name
- Executioner's Calling
- Image
- Description
- +15 Attack Damage
UNIQUE Passive - Executioner: Physical damage inflicts Grievous Wounds on enemy champions for 3 seconds.
- PlainText
- Overcomes enemies with high health gain
- Cost
- 800(450) (sell: 560)
- Builds from
-
- Builds into
-
- Name
- Guinsoo's Rageblade
- Image
- Description
- +30 Attack Damage
+40 Ability Power
UNIQUE Passive: Basic attacks grant +8% Attack Speed, +3 Attack Damage, and +4 Ability Power for 5 seconds (stacks up to 8 times, melee attacks grant 2 stacks). While you have 8 stacks, gain Guinsoo's Rage.
Guinsoo's Rage: Basic attacks deal bonus magic damage on hit equal to 20 + 15% of bonus Attack Damage and 7.5% of Ability Power to the target and nearby enemy units.
- PlainText
- Increases Ability Power and Attack Damage
- Cost
- 2500(775) (sell: 1750)
- Builds from
-
- Name
- Caulfield's Warhammer
- Image
- Description
- +25 Attack Damage
UNIQUE Passive: +10% Cooldown Reduction
- PlainText
- Attack Damage and Cooldown Reduction
- Cost
- 1100(400) (sell: 770)
- Builds from
-
- Builds into
-
- Name
- Serrated Dirk
- Image
- Description
- +20 Attack Damage
UNIQUE Passive: +10 Armor Penetration
UNIQUE Passive: After killing any unit, your next basic attack or single target spell deals +15 damage.
- PlainText
- Increases physical damage and Cooldown Reduction
- Cost
- 1100(400) (sell: 770)
- Builds from
-
- Builds into
-
- Name
- Void Staff
- Image
- Description
- +80 Ability Power
UNIQUE Passive: +35% Magic Penetration.
- PlainText
- Increases magic damage
- Cost
- 2650(1365) (sell: 1855)
- Builds from
-
- Name
- Haunting Guise
- Image
- Description
- +25 Ability Power
+200 Health
UNIQUE Passive - Eyes of Pain: +15 Magic Penetration
- PlainText
- Increases magic damage
- Cost
- 1600(765) (sell: 1120)
- Builds from
-
- Builds into
-
- Name
- Dervish Blade
- Image
- Description
- +50% Attack Speed
+45 Magic Resist
+10% Cooldown Reduction
UNIQUE Active - Quicksilver: Removes all debuffs, and if champion is melee, also grants +50% bonus Movement Speed for 1 second (90 second cooldown).
- PlainText
- Activate to remove all debuffs and grant massive Movement Speed
- Cost
- 2700(200) (sell: 1890)
- Builds from
-
- Name
- Mercurial Scimitar
- Image
- Description
- +75 Attack Damage
+35 Magic Resist
+10% Life Steal
UNIQUE Active - Quicksilver: Removes all debuffs and also grants +50% bonus Movement Speed for 1 second (90 second cooldown).
- PlainText
- Activate to remove all debuffs and grant massive Movement Speed
- Cost
- 3700(625) (sell: 2590)
- Builds from
-
- Name
- Quicksilver Sash
- Image
- Description
- +30 Magic Resist
UNIQUE Active - Quicksilver: Removes all debuffs (90 second cooldown).
- PlainText
- Activate to remove all debuffs
- Cost
- 1300(850) (sell: 910)
- Builds from
-
- Builds into
-
- Name
- Youmuu's Ghostblade
- Image
- Description
- +65 Attack Damage
+10% Cooldown Reduction
UNIQUE Passive: +20 Armor Penetration
UNIQUE Active: Grants +20% Movement Speed and +40% Attack Speed for 6 seconds (45 second cooldown).
(Armor Penetration: Physical damage is increased by ignoring an amount of the target's Armor equal to Armor Penetration.)
- PlainText
- Activate to greatly increase Movement Speed and Attack Speed
- Cost
- 3200(1000) (sell: 2240)
- Builds from
-
- Name
- Randuin's Omen
- Image
- Description
- +450 Health
+60 Armor
-10% Damage taken from Critical Strikes
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15%.
UNIQUE Active: Slows the Movement Speed of nearby enemy units by 35% for 4 seconds (60 second cooldown).
- PlainText
- Greatly increases defenses, activate to slow nearby enemies
- Cost
- 3000(900) (sell: 2100)
- Builds from
-
- Name
- Bilgewater Cutlass
- Image
- Description
- +25 Attack Damage
+10% Life Steal
UNIQUE Active: Deals 100 magic damage and slows the target champion's Movement Speed by 25% for 2 seconds (90 second cooldown).
- PlainText
- Activate to deal magic damage and slow target champion
- Cost
- 1650(400) (sell: 1155)
- Builds from
-
- Builds into
-
- Name
- Hextech Revolver
- Image
- Description
- +40 Ability Power
UNIQUE Passive: +12% Spell Vamp
- PlainText
- Increases Spell Vamp and Ability Power
- Cost
- 1200(330) (sell: 840)
- Builds from
-
- Builds into
-
- Name
- Hextech Gunblade
- Image
- Description
- +40 Attack Damage
+80 Ability Power
UNIQUE Passive: Heal for 15% of damage dealt. This is 33% as effective for Area of Effect damage.
UNIQUE Active: Deals 150 (+40% of Ability Power) magic damage and slows the target champion's Movement Speed by 40% for 2 seconds (30 second cooldown).
- PlainText
- Increases Attack Damage and Ability Power, activate to slow a target
- Cost
- 3400(550) (sell: 2380)
- Builds from
-
- Name
- Liandry's Torment
- Image
- Description
- +80 Ability Power
+300 Health
UNIQUE Passive - Eyes of Pain: +15 Magic Penetration
UNIQUE Passive: Spells burn enemies for 3 seconds, dealing bonus magic damage equal to 2% of their current Health per second. Burn damage is doubled against movement-impaired units.
- PlainText
- Spell damage burns enemies for a portion of their Health
- Cost
- 3200(750) (sell: 2240)
- Builds from
-
- Name
- Will of the Ancients
- Image
- Description
- +80 Ability Power
+10% Cooldown Reduction
UNIQUE Passive: Your spells and abilities heal you for 15% of the damage dealt, calculated before your target's resistances. This effect is reduced to one third for AoE effects.
- PlainText
- Grants Spell Vamp and Ability Power
- Cost
- 2300(300) (sell: 1610)
- Builds from
-
- Name
- Blade of the Ruined King
- Image
- Description
- +25 Attack Damage
+40% Attack Speed
+10% Life Steal
UNIQUE Passive: Basic attacks deal 6% of the target's current Health in bonus physical damage (max 60 vs. monsters and minions) on hit. Life Steal applies to this damage.
UNIQUE Active: Deals 10% of target champion's maximum Health (min. 100) as physical damage, heals for the same amount, and steals 25% of the target's Movement Speed for 3 seconds (90 second cooldown).
- PlainText
- Deals damage based on target's Health, can steal Health and Movement Speed
- Cost
- 3400(750) (sell: 2380)
- Builds from
-
- Name
- Wriggle's Lantern
- Image
- Description
- +12 Attack Damage
+30% Attack Speed
UNIQUE Passive - Maim: Basic attacks against monsters deal 75 bonus magic damage and heal 10 Health on hit.
UNIQUE Passive: Gain 30% increased Gold from monsters.
UNIQUE Active: Places a Stealth Ward that reveals the surrounding area for 180 seconds (180 second cooldown).
Transforms into Feral Flare at 30 kills, assists and large monster kills.
(Champions and monsters killed with Hunter's Machete and Madred's Razors count toward this transformation)
Limited to 1 Gold Income item
- PlainText
- Kills monsters quickly and gain more gold, activate to place a ward
- Cost
- 1465(215) (sell: 586)
- Builds from
-
- Name
- Hexdrinker
- Image
- Description
- +20 Attack Damage
+35 Magic Resist
UNIQUE Passive - Lifeline: Upon taking magic damage that would reduce Health below 30%, grants a shield that absorbs 110 to 280 (based on level) magic damage for 5 seconds (90 second cooldown).
- PlainText
- Increases Attack Damage and Magic Resist
- Cost
- 1300(500) (sell: 910)
- Builds from
-
- Builds into
-
- Name
- Maw of Malmortius
- Image
- Description
- +55 Attack Damage
+50 Magic Resist
+10 Armor Penetration
UNIQUE Passive - Lifeline: Upon taking magic damage that would reduce Health below 30%, grants a shield that absorbs magic damage equal to 300 + 1 per bonus Magic Resistance for 5 seconds (90 second cooldown).
UNIQUE Passive - Lifegrip: When Lifeline triggers, gain +25% Attack Speed, +10% Spell Vamp, and +10% Life Steal until out of combat.
- PlainText
- Grants bonus Attack Damage when Health is low
- Cost
- 3250(850) (sell: 2275)
- Builds from
-
- Name
- Zhonya's Hourglass
- Image
- Description
- +80 Ability Power
+45 Armor
UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (90 second cooldown).
- PlainText
- Activate to become invincible but unable to take actions
- Cost
- 3200(750) (sell: 2240)
- Builds from
-
- Name
- Ionian Boots of Lucidity
- Image
- Description
- UNIQUE Passive: +10% Cooldown Reduction
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive: Reduces Summoner Spell cooldowns by 10%
''This item is dedicated in honor of Ionia's victory over Noxus in the Rematch for the Southern Provinces on 10 December, 20 CLE.''
- PlainText
- Increases Movement Speed and Cooldown Reduction
- Cost
- 800(500) (sell: 560)
- Builds from
-
- Builds into
-
- Name
- Grez's Spectral Lantern
- Image
- Description
- +15 Attack Damage
+30% Attack Speed
UNIQUE Passive - Maim: Basic attacks against monsters deal 75 bonus magic damage and heal 10 Health on hit.
UNIQUE Passive: Gain 30% increased Gold from monsters.
UNIQUE Passive - Trap Detection: Nearby stealthed enemy traps are revealed.
UNIQUE Active - Hunter's Sight: A stealth-detecting mist grants vision in the target area for 5 seconds, revealing enemy champions that enter for 3 seconds (60 second cooldown).
- PlainText
- Kills monsters quickly and gain more gold, activate to reveal a nearby area of the map
- Cost
- 1430(180) (sell: 572)
- Builds from
-
- Name
- Morellonomicon
- Image
- Description
- +80 Ability Power
+20% Cooldown Reduction
+100% Base Mana Regen
UNIQUE Passive: Dealing magic damage to enemy champions below 40% Health inflicts Grievous Wounds for 4 seconds.
- PlainText
- Greatly increases Ability Power and Cooldown Reduction
- Cost
- 2550(765) (sell: 1785)
- Builds from
-
- Name
- Moonflair Spellblade
- Image
- Description
- +50 Ability Power
+50 Armor
+50 Magic Resist
UNIQUE Passive - Tenacity: Reduces the duration of stuns, slows, taunts, fears, silences, blinds, polymorphs, and immobilizes by 35%.
- PlainText
- Improves defense and reduces duration of disabling effects
- Cost
- 2500(580) (sell: 1750)
- Builds from
-
- Name
- Zephyr
- Image
- Description
- +25 Attack Damage
+40% Attack Speed
+10% Movement Speed
+10% Cooldown Reduction
UNIQUE Passive - Tenacity: Reduces the duration of stuns, slows, taunts, fears, silences, blinds, polymorphs, and immobilizes by 35%.
(Unique Passives with the same name do not stack.)
- PlainText
- Cost
- 2600(525) (sell: 1820)
- Builds from
-
- Name
- Athene's Unholy Grail
- Image
- Description
- +60 Ability Power
+25 Magic Resist
+20% Cooldown Reduction
+100% Base Mana Regen
UNIQUE Passive: Restores 30% of maximum Mana on kill or assist.
UNIQUE Passive - Mana Font: Restores 2% of missing Mana every 5 seconds.
- PlainText
- Restores maximum Mana on kill or assist
- Cost
- 2800(565) (sell: 1960)
- Builds from
-
- Name
- Odyn's Veil
- Image
- Description
- +350 Health
+350 Mana
+50 Magic Resist
UNIQUE Passive: Reduces and stores 10% of magic damage received.
UNIQUE Active: Deals 200 + (stored magic) (max 400) magic damage to nearby enemy units (90 second cooldown).
- PlainText
- Improves defense, activate for area magic damage
- Cost
- 2400(480) (sell: 1680)
- Builds from
-
- Name
- Sanguine Blade
- Image
- Description
- +45 Attack Damage
+10% Life Steal
UNIQUE Passive: Basic attacks grant +6 Attack Damage and +1% Life Steal for 8 seconds on hit (effect stacks up to 5 times).
- PlainText
- Greatly increases Attack Damage and Life Steal
- Cost
- 2400(625) (sell: 1680)
- Builds from
-
- Name
- Entropy
- Image
- Description
- +275 Health
+55 Attack Damage
UNIQUE Passive - Rage: Basic attacks grant 20 Movement Speed for 2 seconds on hit. Kills grant 60 Movement Speed for 2 seconds. This Movement Speed bonus is halved for ranged champions.
UNIQUE Active: For the next 5 seconds, basic attacks reduce the target's Movement Speed by 30% and deal 80 true damage over 2.5 seconds on hit (60 second cooldown).
- PlainText
- Attacks and kills give a small burst of speed, activate to slow enemies
- Cost
- 2625(500) (sell: 1837)
- Builds from
-
- Name
- The Lightbringer
- Image
- Description
- +30 Attack Damage
+30% Critical Strike Chance
UNIQUE Passive: Critical Strikes cause enemies to bleed for an additional 90% of bonus Attack Damage as magic damage over 3 seconds and reveal them for the duration.
UNIQUE Passive - Trap Detection: Nearby stealthed enemy traps are revealed.
UNIQUE Active - Hunter's Sight: A stealth-detecting mist grants vision in the target area for 5 seconds, revealing enemy champions that enter for 3 seconds (60 second cooldown).
- PlainText
- Critical Strikes cause your target to bleed and be revealed
- Cost
- 2350(350) (sell: 1645)
- Builds from
-
- Name
- Hextech Sweeper
- Image
- Description
- +225 Health
+250 Mana
+25 Armor
+20% Cooldown Reduction
UNIQUE Passive - Trap Detection: Nearby stealthed enemy traps are revealed.
UNIQUE Active - Hunter's Sight: A stealth-detecting mist grants vision in the target area for 5 seconds, revealing enemy champions that enter for 3 seconds (60 second cooldown).
- PlainText
- Activate to reveal a nearby area of the map
- Cost
- 2150(350) (sell: 1505)
- Builds from
-
- Name
- Locket of the Iron Solari
- Image
- Description
- +400 Health
+100% Base Health Regen
+20 Magic Resist
+10% Cooldown Reduction
UNIQUE Active: Grants a shield to nearby allies for 2 seconds that absorbs up to 75 (+15 per level) damage (60 second cooldown).
UNIQUE Aura - Legion: Grants nearby allies +15 Magic Resist.
- PlainText
- Activate to shield nearby allies from damage
- Cost
- 2500(200) (sell: 1750)
- Builds from
-
- Name
- Seeker's Armguard
- Image
- Description
- +20 Armor
+20 Ability Power
UNIQUE Passive: Killing a unit grants 0.5 bonus Armor and Ability Power. This bonus stacks up to 30 times.
- PlainText
- Increases Armor and Ability Power
- Cost
- 1200(465) (sell: 840)
- Builds from
-
- Builds into
-
- Name
- The Hex Core mk-1
- Image
- Description
- +3 Ability Power per level
+15 Mana per level
UNIQUE Passive - Progress: Viktor can upgrade one of his basic spells.
- PlainText
- Allows Viktor to improve an ability of his choice
- Cost
- 1000(1000) (sell: 700)
- Builds from
-
- Builds into
-
- Name
- The Hex Core mk-2
- Image
- Description
- +6 Ability Power per level
+20 Mana per level
UNIQUE Passive - Progress: Viktor can upgrade one of his basic spells.
- PlainText
- Allows Viktor to improve an ability of his choice
- Cost
- 2000(1000) (sell: 1400)
- Builds from
-
- Builds into
-
- Name
- Perfect Hex Core
- Image
- Description
- +10 Ability Power per level
+25 Mana per level
UNIQUE Passive - Glorious Evolution: Viktor has reached the pinnacle of his power, upgrading Chaos Storm in addition to his basic spells.
- PlainText
- Allows Viktor to improve an ability of his choice
- Cost
- 3000(1000) (sell: 2100)
- Builds from
-
- Name
- Prototype Hex Core
- Image
- Description
- +1 Ability Power per level
+10 Mana per level
UNIQUE Passive - Progress: This item can be upgraded three times to enhance Viktor's basic abilities.
- PlainText
- Increases Ability Power and can be upgraded to improve Viktor's abilities
- Cost
- 0(0) (sell: 0)
- Builds into
-
- Name
- Spectre's Cowl
- Image
- Description
- +200 Health
+35 Magic Resist
UNIQUE Passive: Grants 150% Base Health Regen for up to 10 seconds after taking damage from an enemy champion.
- PlainText
- Improves defense and grants regeneration upon being damage
- Cost
- 1100(250) (sell: 770)
- Builds from
-
- Builds into
-
- Name
- Mikael's Crucible
- Image
- Description
- +35 Magic Resist
+10% Cooldown Reduction
+100% Base Mana Regen
UNIQUE Passive - Mana Font: Restores 2% of missing Mana every 5 seconds.
UNIQUE Active: Removes all stuns, roots, taunts, fears, silences, and slows on an allied champion and heals that champion for 150 (+10% of maximum Health) (180 second cooldown).
- PlainText
- Activate to heal and remove all disabling effects from an allied champion
- Cost
- 2300(750) (sell: 1610)
- Builds from
-
- Name
- Enchantment: Furor
- Image
- Description
- Limited to 1 of each enchantment type.
Enchants boots to have Furor bonus.
UNIQUE Passive - Furor: Upon dealing damage with a single target spell or attack (on hit), grants +12% Movement Speed that decays over 2 seconds.
(Unique Passives with the same name don't stack.)
- PlainText
- Cost
- 450(450) (sell: 315)
- Name
- Enchantment: Alacrity
- Image
- Description
- Limited to 1 of each enchantment type.
Enchants boots to have Alacrity bonus.
UNIQUE Passive - Alacrity: +20 Movement Speed
(Unique Passives with the same name don't stack.)
- PlainText
- Cost
- 450(450) (sell: 315)
- Name
- Enchantment: Captain
- Image
- Description
- Limited to 1 of each enchantment type.
Enchants boots to have Captain bonus.
UNIQUE Passive - Captain: Grants +10% Movement Speed to nearby approaching allied champions.
(Unique Passives with the same name don't stack.)
- PlainText
- Cost
- 450(450) (sell: 315)
- Name
- Enchantment: Distortion
- Image
- Description
- Limited to 1 of each enchantment type.
Enchants boots to have Distortion bonus.
UNIQUE Passive - Distortion: Teleport, Flash, and Ghost summoner spell cooldowns are reduced by 15% and are granted additional mobility:
Ghost: Grants 40% Movement Speed from 27%.
Flash: 20% Movement Speed bonus for 1 second after cast.
Teleport: 30% Movement Speed bonus for 3 seconds after use.
(Unique Passives with the same name don't stack.)
- PlainText
- Cost
- 450(450) (sell: 315)
- Name
- Luden's Echo
- Image
- Description
- +100 Ability Power
+10% Movement Speed
UNIQUE Passive: Gain charges upon moving or casting. At 100 charges, the next spell hit expends all charges to deal 100 (+10% AP) bonus magic damage to up to 4 targets on hit.
- PlainText
- Movement and casting builds charges that release chain lightning on next spell hit
- Cost
- 3200(1100) (sell: 2240)
- Builds from
-
- Name
- Twin Shadows
- Image
- Description
- +80 Ability Power
+10% Cooldown Reduction
+6% Movement Speed
UNIQUE Passive - Trap Detection: Nearby stealthed enemy traps are revealed.
UNIQUE Active - Hunt: Summons up to 2 invulnerable ghosts that seek out the 2 nearest enemy champions for 6 seconds. If a ghost reaches its target, it reveals the target and reduces their Movement Speed by 40% for 2.5 seconds.
If a ghost cannot find a target, it tries to return to the caster. Ghosts that successfully return in this way reduce the item's cooldown by 20 seconds (60 second cooldown).
- PlainText
- Summon wraiths to slow and reveal enemy champions
- Cost
- 2400(750) (sell: 1680)
- Builds from
-
- Name
- Ancient Coin
- Image
- Description
- +25% Base Mana Regen
UNIQUE Passive - Favor: Being near a minion death without dealing the killing blow grants 4 Gold and 5 Health.
Limited to 1 Gold Income item
''Gold dust rises from the desert and clings to the coin.'' - Historian Shurelya, 11 November, 23 CLE
- PlainText
- Grants gold when nearby minions die that you didn't kill
- Cost
- 350(350) (sell: 140)
- Builds into
-
- Name
- Relic Shield
- Image
- Description
- +75 Health
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 200 Health. Killing a minion heals the owner and the nearest allied champion for 40 Health and grants them kill Gold.
These effects require a nearby allied champion. Recharges every 60 seconds. Max 2 charges.
Limited to 1 Gold Income item
- PlainText
- Kill minions periodically to heal and grant gold to a nearby ally
- Cost
- 350(350) (sell: 140)
- Builds into
-
- Name
- Spellthief's Edge
- Image
- Description
- +5 Ability Power
+2 Gold per 10 seconds
+25% Base Mana Regen
UNIQUE Passive - Tribute: Spells and basic attacks against champions or buildings deal 10 additional damage and grant 8 Gold. This can occur up to 3 times every 30 seconds. Killing a minion disables this passive for 12 seconds.
Limited to 1 Gold Income item
- PlainText
- Grants gold when you attack enemies
- Cost
- 350(350) (sell: 140)
- Builds into
-
- Name
- Warding Totem (Trinket)
- Image
- Description
- Limited to 1 Trinket.
Active: Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 60 - 120 seconds.
Stores one charge every 180 - 120 seconds, up to 2 maximum charges.
Ward duration and recharge time gradually improve with level.
(Limit 3 Stealth Wards on the map per player. Switching to a Lens type trinket will disable Trinket use for 120 seconds.)
- PlainText
- Periodically place a Stealth Ward
- Cost
- 0(0) (sell: 0)
- Name
- Sweeping Lens (Trinket)
- Image
- Description
- Limited to 1 Trinket.
Active: Scans an area for 6 seconds, warning against hidden hostile units and revealing and disabling invisible traps and wards. (90 to 60 second cooldown)
Cast range and sweep radius gradually improve with level.
(Switching to a Totem-type trinket will disable Trinket use for 120 seconds).
- PlainText
- Detects and disables nearby invisible wards and traps
- Cost
- 0(0) (sell: 0)
- Name
- Soul Anchor (Trinket)
- Image
- Description
- Limited to 1 Trinket.
Active: Consumes a charge to instantly revive at your Summoner Platform and grants 125% Movement Speed that decays over 12 seconds.
Additional charges are gained at levels 9 and 14.
(Max: 2 charges)
- PlainText
- Consumes charge to revive champion.
- Cost
- 0(0) (sell: 0)
- Name
- Hextech Sweeper
- Image
- Description
- UNIQUE Active - Hunter's Sight: A stealth-detecting mist grants vision in the target area for 5 seconds, revealing traps and enemy champions that enter for 3 seconds (90 second cooldown).
- PlainText
- Activate to reveal a nearby area of the map
- Cost
- 0(0) (sell: 0)
- Name
- Greater Stealth Totem (Trinket)
- Image
- Description
- Limited to 1 Trinket. *Level 9+ required to upgrade.
UNIQUE Active: Consume a charge to place an invisible ward that reveals the surrounding area for 180 seconds. Stores a charge every 60 seconds, up to 2 total. Limit 3 Stealth Wards on the map per player.
(Trinkets cannot be used in the first 30 seconds of a game. Selling a Trinket will disable Trinket use for 120 seconds).
- PlainText
- Periodically place a Stealth Ward
- Cost
- 250(250) (sell: 175)
- Name
- Greater Vision Totem (Trinket)
- Image
- Description
- Limited to 1 Trinket. *Level 9+ required to upgrade.
UNIQUE Active: Places a visible ward that reveals the surrounding area and invisible units in the area until killed (120 second cooldown). Limit 1 Vision Ward on the map per player.
(Trinkets cannot be used in the first 30 seconds of a game. Selling a Trinket will disable Trinket use for 120 seconds).
- PlainText
- Periodically place a Vision Ward
- Cost
- 250(250) (sell: 175)
- Name
- Farsight Alteration
- Image
- Description
- * Level 9+ required
Alters the Warding Totem Trinket:
+ Massively increased cast range (+650%)
+ Infinite duration and does not count towards ward limit
+ 66% reduced cooldown
- Ward is visible, fragile and untargetable by allies
- Cannot store charges
- PlainText
- Grants increased range and reveals the targetted area
- Cost
- 0(0) (sell: 0)
- Name
- Oracle Alteration
- Image
- Description
- * Level 9+ required to upgrade.
Alters the Sweeping Lens Trinket:
+ Increased detection radius
+ Sweeping effect follows you for 10 seconds
- Cast range reduced to zero
- PlainText
- Disables nearby invisible wards and trap for a duration
- Cost
- 0(0) (sell: 0)
- Name
- Face of the Mountain
- Image
- Description
- +450 Health
+100% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds
UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 400 Health. Killing a minion heals the owner and a nearby allied champion for 50 and grants them kill Gold. These effects require a nearby allied champion. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active: Grant a shield to an ally equal to 10% of your maximum Health for 4 seconds. After 4 seconds, the shield explodes to slow nearby enemies by 40% for 2 seconds (60 second cooldown).
Limited to 1 Gold Income item
- PlainText
- Shield an ally from damage based on your Health
- Cost
- 2200(550) (sell: 880)
- Builds from
-
- Name
- Golden Transcendence
- Image
- Description
- Active: Use this trinket to teleport to one of the battle platforms. Can only be used from the summoning platform.
''It is at this magical precipice where a champion is dismantled, reforged, and empowered.''
- PlainText
- Cost
- 0(0) (sell: 0)
- Name
- Ardent Censer
- Image
- Description
- +40 Ability Power
+10% Cooldown Reduction
+100% Base Mana Regen
UNIQUE Passive: +8% Movement Speed
UNIQUE Passive: Your heals and shields on another allied champion grant them 15% Attack Speed and 30 magic damage on-hit for 6 seconds.
(This does not include regeneration effects or effects on yourself.)
- PlainText
- Shield and heal effects on other units grant them Attack Speed and bonus damage briefly
- Cost
- 2200(800) (sell: 1540)
- Builds from
-
- Name
- Essence Reaver
- Image
- Description
- +65 Attack Damage
+20% Critical Strike Chance
UNIQUE Passive: +10% Cooldown Reduction.
UNIQUE Passive: Gain up to +20% additional Cooldown Reduction equal to your Critical Strike Chance from other sources.
UNIQUE Passive: Critical strikes restore 3% of your maximum Mana pool.
- PlainText
- Critical Strike provides Cooldown Reduction and Mana
- Cost
- 3500(300) (sell: 2450)
- Builds from
-
- Name
- Zz'Rot Portal
- Image
- Description
- +60 Armor
+60 Magic Resist
+125% Base Health Regen
UNIQUE Passive - Point Runner: Builds up to +20% Movement Speed over 2 seconds while near turrets and fallen turrets.
UNIQUE Active: Spawns a Void Gate at target location for 150 seconds. Every 4 seconds the gate makes a Voidspawn that travels down the nearest lane and decays over time. Voidspawn explodes when attacking structures. Voidspawn ignore champions and void targets (150 second cooldown).
The first and every fourth Voidspawn gain 15% of maximum Health as damage.
- PlainText
- Makes a Voidspawn generating Void Gate to push a lane with.
- Cost
- 2700(780) (sell: 1890)
- Builds from
-
- Name
- The Black Spear
- Image
- Description
Active: Offer to bind with an ally for the remainder of the game, becoming Oathsworn Allies. Oathsworn empowers you both while near one another.
- PlainText
- Kalista's spear that binds an Oathsworn Ally.
- Cost
- 0(0) (sell: 0)
- Name
- Enchantment: Warrior
- Image
- Description
- +60 Attack Damage
+10% Cooldown Reduction
- PlainText
- Cost
- 1575(475) (sell: 1103)
- Builds from
-
- Name
- Enchantment: Cinderhulk
- Image
- Description
- +400 Health
+15% Bonus Health
UNIQUE Passive - Immolate: Deals 15 (+0.6 per champion level) magic damage a second to nearby enemies. Deals 100% bonus damage to monsters.
- PlainText
- Cost
- 1575(475) (sell: 1103)
- Builds from
-
- Name
- Enchantment: Runeglaive
- Image
- Description
- +40 Ability Power
+250 Mana
+10% Cooldown Reduction
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals 100% Base Attack Damage (+30% of Ability Power) bonus magic damage on hit (1.5 second cooldown). When directly attacking a monster, the bonus damage is reapplied in an AoE around the target, and 8% of your missing Mana is restored.
- PlainText
- Cost
- 1625(140) (sell: 1138)
- Builds from
-
- Name
- Enchantment: Devourer
- Image
- Description
- +40% Attack Speed
+30 Magic Damage on Hit
UNIQUE Passive - Devouring Spirit: Takedowns on large monsters and Champions increase the magic damage of this item by +1. Takedowns on Rift Scuttlers increase the magic damage of this item by +2. Takedowns on epic monsters increase the magic damage of this item by +5. At 30 Stacks, your Devourer becomes Sated, granting extra on Hit effects.
- PlainText
- Cost
- 1400(400) (sell: 980)
- Builds from
-
- Name
- Stalker's Blade
- Image
- Description
- Limited to 1 Jungle item
+10% Life Steal vs. Monsters
+150% Mana Regeneration while in Jungle
UNIQUE Passive - Chilling Smite: Smite can be cast on enemy champions, dealing reduced true damage and stealing 20% movement speed for 2 seconds.
UNIQUE Passive - Tooth / Nail: Basic attacks deal 20 bonus damage vs. monsters. Damaging a monster steals 30 Health over 5 seconds. Killing a Large Monster grants +30 bonus experience.
- PlainText
- Lets your Smite slow Champions
- Cost
- 1050(350) (sell: 735)
- Builds from
-
- Builds into
-
- Name
- Tracker's Knife
- Image
- Description
- Limited to 1 Jungle item
+10% Life Steal vs. Monsters
+150% Mana Regeneration while in Jungle
UNIQUE Passive - Tooth / Nail: Basic attacks deal 20 bonus damage vs. monsters. Damaging a monster steals 30 Health over 5 seconds. Killing a Large Monster grants +30 bonus experience.
UNIQUE Active - Warding (Minor): Consumes a charge to place a Stealth Ward that reveals the surrounding area for 150 seconds. Holds up to 2 charges which refill upon visiting the shop.
(A player may only have 3 Stealth Wards on the map at one time. Unique Passives with the same name don't stack.)
- PlainText
- Makes your Smite give extra gold from the enemy jungle
- Cost
- 1050(350) (sell: 735)
- Builds from
-
- Builds into
-
- Name
- Skirmisher's Sabre
- Image
- Description
- Limited to 1 Jungle item
+10% Life Steal vs. Monsters
+150% Mana Regeneration while in Jungle
Passive - Challenging Smite: Smite can be cast on enemy champions, marking them for 4 seconds. While marked, basic attacks deal true damage over 3 seconds, you have vision of them, and their damage to you is reduced by 20%.
UNIQUE Passive - Tooth / Nail: Basic attacks deal 20 bonus damage vs. monsters. Damaging a monster steals 30 Health over 5 seconds. Killing a Large Monster grants +30 bonus experience.
- PlainText
- Lets your Smite mark Champions, giving you combat power against them.
- Cost
- 1050(350) (sell: 735)
- Builds from
-
- Builds into
-
- Name
- Dead Man's Plate
- Image
- Description
- +600 Health
+50 Armor
UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, silence, blind, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 75% decaying over 1 second (melee only).
''There's only one way you'll get this armor from me...'' - forgotten namesake
- PlainText
- Build momentum as you move around then smash into enemies.
- Cost
- 2800(1000) (sell: 1960)
- Builds from
-
- Name
- Staff of Flowing Water
- Image
- Description
- +40 Ability Power
+25 Magic Resist
+50% Base Mana Regen
UNIQUE Passive - Mana Font: Restores 2% of missing Mana every 5 seconds.
UNIQUE Passive: Gain 30% Movement Speed and 10 Mana Regen per 5 seconds while in the river.
(Unique Passives with the same name do not stack.)
''News travels fast along the Ionian riverside.''
- PlainText
- Get a power boost when moving through the river.
- Cost
- 1735(300) (sell: 1215)
- Builds from
-
- Name
- Titanic Hydra (Melee Only)
- Image
- Description
- +450 Health
+50 Attack Damage
+100% Base Health Regen
UNIQUE Passive - Cleave: Basic attacks deal 5 + 1% of your maximum health as bonus physical damage to your target and 40 + 2.5% of your maximum health as physical damage to other enemies in a cone on hit.
UNIQUE Active - Crescent: Cleave damage to all targets is increased to 40 + 10% of your maximum health as bonus physical damage in a larger cone for your next basic attack (20 second cooldown).
(Unique Passives with the same name don't stack.)
- PlainText
- Deals area of effect damage based on owner's health
- Cost
- 3440(1150) (sell: 2408)
- Builds from
-
- Name
- Bami's Cinder
- Image
- Description
- +300 Health
UNIQUE Passive - Immolate: Deals 5 (+1 per champion level) magic damage per second to nearby enemies. Deals 50% bonus damage to minions and monsters.
- PlainText
- Grants Health and Immolate Aura
- Cost
- 1100(700) (sell: 770)
- Builds from
-
- Builds into
-
- Name
- Righteous Glory
- Image
- Description
- +500 Health
+300 Mana
+100% Base Health Regen
UNIQUE Active: Grants +60% Movement Speed to nearby allies when moving towards enemies or enemy turrets for 3 seconds. After 3 seconds, a shockwave is emitted, slowing nearby enemy champion Movement Speed by 80% for 1 second(s) (90 second cooldown).
This effect may be reactivated early to instantly release the shockwave.
- PlainText
- Grants Health, Mana. Activate to speed towards enemies and slow them.
- Cost
- 2600(750) (sell: 1820)
- Builds from
-
- Name
- Crystalline Bracer
- Image
- Description
- +200 Health
+50% Base Health Regen
- PlainText
- Grants Health and Health Regen
- Cost
- 650(100) (sell: 455)
- Builds from
-
- Builds into
-
- Name
- Death's Dance
- Image
- Description
- +65 Attack Damage
+10% Cooldown Reduction
UNIQUE Passive: Dealing physical damage heals for 12% of the damage dealt. (33% effectiveness for multi-target effects.)
UNIQUE Passive: 20% of damage taken is dealt as a Bleed effect over 5 seconds instead.
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- Trades incoming damage now for incoming damage later
- Cost
- 3400(525) (sell: 2380)
- Builds from
-
- Name
- Fire at Will
- Image
- Description
- Requires 500 Silver Serpents.
UNIQUE Passive: Cannon Barrage fires at an increasing rate over time (additional 6 waves over the duration).
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- Cannon Barrage gains extra waves
- Cost
- 0(0) (sell: 0)
- Name
- Death's Daughter
- Image
- Description
- Requires 500 Silver Serpents.
UNIQUE Passive: Cannon Barrage additionally fires a mega-cannonball at center of the Barrage, dealing 300% true damage and slowing them by 60% for 1.5 seconds.
- PlainText
- Cannon Barrage fires a mega-cannonball
- Cost
- 0(0) (sell: 0)
- Name
- Raise Morale
- Image
- Description
- Requires 500 Silver Serpents.
UNIQUE Passive: Allies in the Cannon Barrage gain 30% Movement Speed for 2 seconds.
- PlainText
- Cannon Barrage hastes allies
- Cost
- 0(0) (sell: 0)
- Name
- Enchantment: Sated Devourer
- Image
- Description
- +40% Attack Speed
+60 Magic Damage on Hit
Passive - Phantom Hit: Every other basic attack will trigger on Hit effects an additional time.
- PlainText
- Cost
- 2250(2250) (sell: 3290)
- Builds from
-
- Name
- Enchantment: Sated Devourer
- Image
- Description
- +40% Attack Speed
+60 Magic Damage on Hit
Passive - Phantom Hit: Every other basic attack will trigger on Hit effects an additional time.
- PlainText
- Cost
- 2250(2250) (sell: 3290)
- Builds from
-
- Name
- Enchantment: Sated Devourer
- Image
- Description
- +40% Attack Speed
+60 Magic Damage on Hit
Passive - Phantom Hit: Every other basic attack will trigger on Hit effects an additional time.
- PlainText
- Cost
- 2250(2250) (sell: 3290)
- Builds from
-